Beta Feedback for the Devs

Hello, here is some feedback after reaching level 25 on a Barbarian and Sorceress:

Bugs

  1. When transitioning between zones, I often see “rubber-banding” or encounter temporary invisible walls. It’s like the server needs to complete some processing before allowing me to proceed.
  2. After I died at the stronghold, my character was invisible when ressurected. My character reappeared when I started fighting some enemies.
  3. At the Black Lake, the blood on the ground seems to flicker. It looks like a minor graphical glitch. My platform is PS5.
  4. In one of the dungeons I picked up a book/journal that was quite lengthy, as the listed a bunch of items. The subtitle box that appeared on the screen was really large and made it hard to see what I was doing.
  5. A couple of times I got stuck on the loading screen after town portaling. I had to restart the app on PS5 to resolve this.

Room For Improvement

  • The level scaling prevents me from feeling like my character is getting stronger. Even though I have levelled up and obtained legendary equipment, I don’t feel that much stronger than I did before. I’m not against scaling in general, but I think it can be tweaked so that we can feel that progression of power.
  • Legendary items do not seem rare enough. I was able to find 10+ of them per character. They do not feel exciting to find if it happens so frequently.
  • The exact same cellar room is used too often.
  • The dungeon layouts could do with some more variety, as they generally are the same. Some repetition is unavoidable, but it’s super hard to differentiate between the dungeons at the moment.
  • It was not obvious to me at all that I could assign skills to certain weapons as the Barbarian. I think users will need a tutorial popup for this of some sort.
  • The Barbarian felt substantially weaker than the Sorceress. The difference was so stark, it made to reconsider starting as a Barbarian for the final release.
  • I wish I had more options to clean up the user interface on PS5 e.g, I would like to hide the input button icons.

Things I Really Liked

  • The art direction. The environments and characters look great.
  • The sound design. The voice acting, monsters, spells and attacks sounds great.
  • The boss mechanics. I like that I actually have to adapt to the boss attacks and it’s not just mindless attacking.
  • The world boss. This was a lot of fun, challenging, and a great spectacle. It makes me excited to see the others.
  • The “feel” of movement and the animations.

I hope this is useful.

3 Likes

I’m on Xbox Series X.
#1 - I had the same thing happen, most often when transitioning between town and the overworld.
#2 - Experienced this once myself when I died on my Sorc character. Even when I was fighting enemies, it wasn’t until I used some skill that had a visual effect to the character that it seemed to reappear.
#3/4 - Can’t say I experienced this personally.
#5 - Happened once to me on the first day, had to restart my xbox.

Personally I enjoyed my time in the game, although playing my Sorc trying to go through my first dungeon I kept dying at the boss fight. Likely didn’t have an optimal skill setup as I was just playing around with different things and didn’t fully understand the skill tree at first, but this is something that newer players will experience. Played on veteran, I don’t know if there’s a bit more hand-holding on Tier 1.

It seems pretty clear that we need MKB to use Sorceress properly, unless they do some major changes to how the controller works. All of the main point and click abilities are much worse on controller, such as teleport, hydra, firewall, etc. If there is no way to improve the controller for these moves, they should at least support MKP on consoles.

Request to the developers: I would like the chain lightning ability to have the functions, the first is that when the button is left flattened, the lightning is constant towards the enemy and the second is when it is only pressed, a ball of lightning comes out like is currently implemented.
I would also like the ultimate ability of electrical abilities to levitate the character.
As for the music, I would like that when we are in front of a cabin manager or any other area manager, the music was more intense, that is, it changed to have the feeling that we are in danger.