Blood Mist feels inconsistent in what you are allowed to do while under its effect. It also feels slow and limiting in general.
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Certain quest markers disappearing when under its effect (Captured people in dungeons). This feels like a bug.
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Not being able to open doors or chests. It feels limiting and unintentional when we can do these things while under the effect of the conduit pylon.
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Not being able to use abilities. Makes it feel restraining and is not expressed in the description of the skill.
| - Reduces your speed. Makes it feel restraining and sluggish. Necromancers are already the slowest class in Diablo 4 and their only skill that retroactively interacts with CC and movement makes you feel confined.
Comparing Blood Mist to Witch Doctor’s Spirit Walk in Diablo 3, which you maybe shouldn’t do (different games), none of these are a limitation there and that skill feels great.