[BUG] Bloodsoaked Crag dungeon doesn't have enough Animus Carriers to progress

As titled…

Killed every single enemy within the dungeon, searched every nook and cranny, clicked and destroyed every single item, went outside → came back in, portaled to town, run through the map 4 times while making sure that everything is searched properly.

Animus bar is missing exactly one animus carrior worth of animus to progress to next area.

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I just had the issue and I think it’s because the first animus carrier can be engaged and killed before the dungeon updates the goals from ‘go to’ the area to ‘collect animus’.

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Just experienced this as well. Not sure exactly what caused it… I have a theory it’s because I killed an enemy from on top of a cliff where it could not reach me. That gave it an unusually large life pool and/or defense. But when it died it seemed to have an unusually small amount of loot for an elite with 4 enchantments. Maybe it was supposed to drop Animus and didn’t because of how I killed it? Just a theory… didn’t actually notice whether or not it was described as an Animus Carrier though.

Well, same. This is the second post regarding the same exact dungeon, with multiple people commenting. F8x your game homies.

Same, pissed as hell because I play neco so im moving .0005 mph trying to find the mob.

Still happening after patch. 6-29-23

Why is this a thing… This kind of bug is just freaking annoying… OMFG

Still a bug that happens

This is probably the culprit, I had the exact same thing happen.
Killed an elite before the dungeon objective updated and now I’m missing exactly one elite’s worth of animus. Very annoying to have to run everything over again.

Edit: I can confirm that when I reset the dungeon and took care to kill the first elite after the objective switch it went fine. Still shouldn’t happen though.

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