Bug fixes and unbalance. Please fix

Hi. Just something i would like the developers to take a look at:

Diablo4 season5; paingorger gauntlets bonus damage does not work with the bone splinters gained though aspect. Shard of verathiel bonus damage does not work either through aspect for bone splinters.

This for a necro bonespirit bone splinter build, where bone spirit spawn bone splinters. Hit box size for all mobs/bosses should be increased, so that bone splinters becomes viable and not super dependant of 100% positioning all the time, and where some mobs almost cannot be attacked.
There should also be a pierce function for bone splinters, as it only stops in first target now. Very limiting as aoe , as this should be the king of aoe! Side by side of the new sorc.

Banished lords talisman resource requirement for overpower should be lowered, to enable more diversiry to the builds, making for example the bone spirit viable and working for not super optimized gear. Not like now when it is very clunky and works only for specific hard targets/situations when all stars are alligned, with super specific gear.

Barb is hands down unplayable now… all the good builds is working bad and feel clunky. Even the best meta builds people figured out like flay is very bad now. At least buff it to be 90% of what it was before. Barb will not be played in the furutre for thousands of players if its unchanged. The only working build for barb now is WW, with its limitations… it can for example not push high pits… you are locked to hordes and other easy content. WW is unable to kill high pit bosses.

Sorc is super unbalanced in pvp now. Just saying. Make some changes to balance.

Just my concerns for vessel of hatred.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.