Can't use "Leave Dungeon" feature in story quest dungeons

This is an issue across many different story quest dungeons. The work around is to Leave Game and then jump back in, which forces your character to exit to the entrance of the dungeon, but I’m 99% sure devs did not create the “Leave Game” button for that purpose, so why not just make the frickin’ “Leave Dungeon” feature work across ALL dungeons, story, side-story, non-story dungeons… all of it.

Most recent example is the dungeon below Orbei Monastery.

Fix pls.

On campaign missions like in act 1 with Vigo, on the way back there are new mobs.

No standard dungeon does that, so it would appear that it’s intentional, run back find a new dialogue or mission, there were a few instances like this.

It could be a bug, but as I said, there were new “encounters” on a few, if I recall correctly. Definitely Vigo/Rathma dungeon, load of mobs at the door.