I think that I don’t use them from convenience issues. It’s one thing making new ones or keeping track of the amount you have but there’s also an issue with availability because I have to go into the inventory to use it and it’s a mild non-tangible effect, sublime even with cruelty for +crit. Sure it’s impactful with +20% life or something, you feel it, but… That’s way back in the menus for me. And then if I do go there and use them I’m just causing myself a headache later when I need to create more of them or make purchases.
Back in the day, a season back, there was an elixir that gave unstoppable for a second on use. I never used it because I have to go inside the menu to do so, like emote wheel thing.
But the thing is interesting. It’s an unstoppable, and with Tib’s it’s even more interesting with an alternative way of getting one.
What of the cost though? Outrageous if you use it for every damage and energy boost. Or for just breaking cc it will be costly. Moderated use would be possible and it would lend an advantage but it’s still too inconvenient for me being hidden in the menus.
It’s an interesting option.
In PoE1, back in the days today, the potions give 5 various effects. Very boring system I always thought, because I always thought that having 5 buttons that do roughly the same thing is a poor implement and can’t be helped by complicating it.
Single pot though? Now we talking, I think. Legs: Potion does barrier/gives resource/whatever, it’s a good idea that’s not grown into anything yet.
What about elixirs? What if you could put an elixir, that you had the recipe for (imo, there should be a recipe hunt), onto your potion? So then the potion confer the elixir’s properties, forever. Or actually until you change your elixir for the potion. Could do a bit of rework on the elixirs but you could either find an elixir, the recipe for an elixir and then herbs to make the elixir with and then apply it to your potion for customisation.
Could then probably cut elixir drop to 1/20 of today, and cut inventory by… 50% probably, so there wouldn’t be so many reduntant effects.
That way the alchemist get used, supposedly. And there’ll be more or less rare potions, and more or less useful ones. But they will be used.
Like idk what you have to do to make me use the elixirs but… I don’t. I rather not be forced to use them either. But yea… Like I play at 50% resistance and 45% armor. I wouldn’t mind a potion that gave me armor or resistance. Or a potion that gave me speed? There’s pants that does that for potion but only if I’m at 35%, injured. Would be something extra with a potion that gave 75% speed for two seconds, and unstoppable, on use. Only requirement is having suffered some damage.
Thing is I prefer this as a temporary effect for when I’m in trouble to that I go and prebuff for it every time I step out. Then forget about it etc…
I think more could be done for the potion button and elixirs could be a part of that. Or not… Could be some other solution to get us to use buffs, like make the buffs actually good. I can get a resistance elixir. It actually solves a lot of problems. And I will… I just don’t run hard content like that so… Well, idk… just thoughts.