Clever additions

season 14, i think is fun, many combinations of other seasons make it interesting and engaging. i like the war plan idea, but several things are frustrating indeed.

Like Mephisto, needing a mythic key to open his hoard, but in return get much unusable loot… really? if you are a casual player, you might have 3 to 5 keys, but to get literally nothing to improve your build is just… sad.

secondly, i noticed that within 2 days, someone already managed to top the leaderboard on pit 150, im 100% certain its because of bugs… a simple solution would be to not have a leaderboard until after the first patch in like 2 weeks or so, to fish out the fresh bugs and give others also a chance to get into the leaderboard without having to use exploits.

third, it has come to my attention that certain mythics are by their standard design already indestructible, which says so at their durability indicator, why can these items have an extra indestructible affix through cube transfigurement? this is just rediculous… a double indestructible item? come on man….

fourth point, i like playing my own build, and not meta. to me meta is boring because i do not like to just click 1 time and literally everything is dead, i like a bit more challenge and actual use of various combatative skills, to me, whirlwinding through multiple dungeons is sleep inducing because of the lack of button pressing and having situational awareness because i very rarely use things like immunity, but without a meta build, its not possible to obtain the last season chapter rewards unless you get help or get a meta build.

five, farming gems is something that should be a bit more easy, i understand they are needed to get further, but to only have a few specifik places to farm gems is really not enough, compared to other seasons, gems where much more accesable. gems very rarely drop from normal sources, probably equalling the droprate of mythic items from a conquest area.

lastly, a new endgame idea! something unusual and unique, to actually test your skill as a player, not just how good your build is. an arena where players fight 1v1 with powerful demons, but with reduced gear usage, like fighting a hellborne, with no gems equipped and a maximum of 1 piece of jewerly and no helmet, but for the rest normal amount of gear (weapon, boot, pants, glove, chest), and various similar challenges, real challenges, like reduced amount of skills you can use, no immunity/immortality tricks! offcourse with spectacular achievements and rewards!