Hi, ok let’s start straight into it.
Pros:
- Nice graphic
- Nice cinematic’s (as always)
- Talent System is ok (many passive choices at higher levels will make it great is guess)
- Funny emote quest function
- Story (playing it was great so far)
- Shrine/Pylon designes are nice
- Open World events
- Good MMO elements like play with others and meet them without a group
- Bonus Buff to play in a group
- Shared Chest like in other Diablo games for alts
- Good level progression (u feel to become stronger with every level)
- Good feature that u can teleport to partymembers if u are in town
- Class specific features and bonus talent choices which change the playstyle
- Good Legendary gain rate (at lvl 20+)
- Good Legendary effects to play different builds
- Good dungeon and basement designes
- Seperate bag slots for Items “consumable” “Quest” and “Aspects”
- Much space for imagination
- Character costumisation (at creation and ingame)
- You can change the difficult ingame.
Cons:
- Start was an disaster like every launch (Bad Servers and high queue times)
- Disconnects where u have to restart the game and be in queue again
- Extreme loude sound settings at gamestart (as always)
- Laggy Servers at zone changes
- Just 3 of 5 classes playable
- Current Maxlevel is 25 (shouldn’t be in a beta test)
- Just can test Prolog and Act 1 (shouldn’t be in a beta test)
- This Beta don’t feel like a beta. More like a preview version for more Preorder advertising for peaople who bought the closed beta key or will play the open beta without Preorder
- Very high gold costs at the beginning (hard choice to salvage or sell items)
- Low amount on Transmog and good looking armor without shop
- Very low cap on “Obolusse” to buy items from “Kadala” like NPC
- Very Very low bag space and no way to increse it. (sometimes up to 3 town teleports to sell or salvage items in a single dungeon)
- No seperate bag slot for Gems
- hard to tell if special items should be sold for 1 gold or keept in chest
- Sometimes bad visibility of Shrines of Lilith
- Some interface options are Hard to find. (for example Barb weaponchoice menue for skills)
- Sometimes zone loading errors where u can’t enter a zone or have to leave the zone and run there again.
- You have to reset all skillpoints to the point u want to change some skills
- All itmes take the same space
- Fix playstyle with talents (D3 has more build choices with the rune system)
- Not knowing what to do after Storyline in Endgame
- Not possible to test PvP
- Not possible to test Paragon system
- Until now no informations for Worldboss spawns and reset times
- Diablo 4 can just be started with launcher (beta specific? what if more Accounts like in D3 to carry alts?)
Conclusion: Diablo 4 has a high potential but the Beta version of the game has to much space for imagination because u can’t test all aspects of the game.