Here is my Honest Review:
Summary of thoughts:
I have played it following Diablo III and I am disappointed. If I had to rate the game I would give it a 3.5 out of 10 to be fair to you. I have played this game with friends and family alongside my father Who will not buy it either. This is ending our blizzard gaming partnership of over 20+ years,
So the story of Lilith is watery weak I understand she is the daughter and is disappointed but also pained by Rathma. I see the integration of the towns some poor some wealthy some barbaric so on etc the usual M.O. I was More intrigued By Viego’s story and its slower but more personal and realistic problems drinkig cards etc. but it was lightly brushed over and over to quick. The whole Diablo is coming again is in honesty old, the fight for good and evil needs to be bought back into the main picture because that old chestnut you run feels like Voldemort in harry potter. So your story you get 0.5 because your side stories and watered down as they are better than your main story.
Your game play I love the old and new blend approach you have bought and the way your lightly intertwining them is great i.e. the original Hud the with the walk style of three maps like three but the feel of Diablo I vs the Graphics and shiny things like Zoom and customization and interactive character cut scenes are great. So another 0.5. The bad it’s repetitive and feels like it is cheating to reuse old content to flesh out a new game and to be honest it feels like your company is fleecing its players. Just feels Dirty.
Lighting and Atmosphere: The lighting and games atmosphere is beautiful, and your digital design team and story boardists along side your artists. they are great as well as your digital teams ability to implement new technology from the new engine you guys are probably using or at least I would hope you a. It should feel dark, damp, wet and feel like an entrance to a cave you don’t want no part of, but you have to in order to save something you love.
But failure comes in the form of its repetitive chunks reorganized (procedurally Generated) mapping feel, takes away from those major components and you have done this since Diablo II. By this I mean that Diablo I, for example had a feeling of fear on many of its levels because the first time you felt like a tinly little worm on a big hook in the ocean. Everything wanted to stick gut or kill you and you had to fight to survive, it gave that feeling the whole way through. It came from music changes lighting and atmosphere changes story changes hell even specific enemy changes. However you were rewarded with quips and one liners that made you feel like a god for overcoming them. Unfortunatly the procedurally generated mapping to speed up level creation is a cop out, you can and have could done so much better. but you make it feel like unimaginative let down in that respect. for this you get a 1 out of 10 here
The character customization is basic but a brilliant addition to the game and something you should focus on, not like World of warcraft Micro transactions but should make you feel more immersed with your characters, beyond just their class and general background. 1 point . (Potential)
the last 0.5 I will award will be for Nostalgia, The game feels like a Diablo Title, it feels like a blizzard title, but it feels like every past Diablo title but nothing new or innovative like the original game its self.
To Final thoughts:
you created another Diablo Title, it feels the same, and that’s its major malfunction**.** As person lucky enough to grow with your titles and games, I am not feeling anything but missed opportunity. You have some of the best game franchises and some of the best game creative teams that the world has to offer i.e. blending Diablo game with world of warcraft original game before the kungfu panda bears …
In summary:
the game feels like, it has been rushed out there, without much innovation at all. (it is basically diablo three with glitter on it.) this is a view shared by a large gaming community on discord and the game Facebook groups, and this is a trend that will extends to your current player base.
Fiathfully
Stuart(Father) & Alexander (OSVice)