Yes, D4 did a lot of things better than its predecessor, but a lot of things had to be beaten up or sacrificed for comparative content.
Instead of depth in everything, we get monotonous gameplay, because the classes in the mechanics are all the same only in other words distracted from it (mana / spirit power / rage etc.) and we have scaling of the mob world to a crude extent, we have an item exchange principle that acts as if I collect leaves from the ground and always keep the one with more color, but felt it’s just all foliage and I’m waiting for something that boosts my skills, but do not enjoy an item that can convey some kind of backround.
Then we have a store and in the meantime they already emphasize that everything is doable and no advantages can be bought, which already gives a deep insight into what is aimed at in truth…
I have a certain desire for D4, because it is new, because there are still things I want to see and experience the quest and take up Paragon in a real way. But I can already see a clear end coming to me. And that’s going to be the point where it leaves the RPG level for good and goes into the endgame, where as a roleplayer who loves the path and the differences, I no longer see the point.
Seasons alone are a reason to leave the game on the shelf basically.
Fortunately, there is a stock world, but that will have disadvantages if you do not in the Season something “earned” what is 3 months later anyway for the garbage can… It will be about the banality of item swapping, which I’m only interested in accompanying, but I actually want to have more of an RPG game with RPG mechanics and totally different classes, which also feel totally different and where you give on balancing nothing more, because it can not work in an RPG at all.
I can’t have a rogue compete with a necromancer without devaluing both classes and making them the same, which just doesn’t do anything in an RPG…
Its shitty mmo-lite fomo centered bullshit even d3 was better than this.
Anyone saying that its “objectivly good game” is full on copium or blizz drone who cant say no to blizz game.
LOL, I defended Diablo 3 a lot, and yes Diablo 4 seems very promising from what I played on betas(ya, I am looking forward to see the end-game in D4).
D2R(maybe are you referring to this one) it is ok for playing it 3months, then… no end-game and farming for some items(e.g. Enigma) might take years(and maybe not find it in 10years) - sorry, could not recommend this.
Poor little lad… Did you fail in getting the Ashava Trophy or something?
Diablo 4 is objectively the best arpg I have ever played. I have played them all, it is my favourite genre. It all started with gauntlet in the arcades when I was a kid, evolved to Badlurs Gate: Dark Alliance, I skipped diablo, as I was a really hardcore AD&D fan and considered it a clone of baldurs gate etc.
Fast forward to diablo 3 and man, that game was fun. Huge blast! Over 7000 hours now… Best game ROI ever!
I played every minute of the D4 betas and server slam, and it is so much fun. Combat feels so good, decisions matter, skill is relevant.
Not sure why you cry, but your opinion is obviously worthless with bias.
I bought D2 when it came out. Then LoD when it came out. Then D3 for PC when it came out. Then i got D3 as a gift for brother. Then the DLC. Then full version D3 for PS4. Then Full version D3 for Switch and D2 Resurrected for Switch. I was hyped for D4. But after beta not anymore. Its really just a F2P MMO for the price of AAA Deluxe game and its sad.
The gearing and gameplay in D4 has quite a lot of complexity, couldn’t really disagree more with your statement. The top ARPG streamers are on twitch daily doing hours of research into making builds and gameplay strategies, and you’re acting like this game is a mindless button mash.