Difficulty of D4 too easy (group and solo)

Hello,
I am playing Rogue at lvl 60 at the moment and was playing through the campaign with my friends. Unfortunately the game felt so very easy, that no boss fight or anything that looked really cool was anything of a challenge. It really takes away the feeling of being in the story and defeating a summoned lesser evil or something. Feeling to have achieved something.
I don’t understand, why we can’t move the difficulty up by ourselves, like you can in D3, where it gets to the point, that its nearly unbeatable when in process of leveling up.

Because of this, I started to play the campaing simultanously solo. It was better. A bit more of a challenge, but still very easy. No need to use potions or watch positioning in fights. The mechanics of bosses just completly useless, because you can just tank it and don’t need to dodge.

The first time I experienced a good challenge was, when I did the capstone dungeon for WT4, when I was lvl 56. It’s recommended to do the dungeon at lvl70, so I was heavily underleveled. The Bossfight at the end really made me dodge and heal myself continously. It felt, like i maybe couldn’t do it. But then I made it and it felt great. This was the FIRST time, after playing about 60 hours of D4, when the challenge was actually fun.

So Blizzard: Can you do something about the difficulty in earlier levels and ESCPECIALLY in group plays? We are limited to WT2, but all your cool designed bosses and the fights with cool mechanics just feel useless cause there is no need to respect them.

I would really love to play through the campaign again with a harder difficulty.

Would love to hear your thoughts about it!

1 Like

The game really isn’t made to be hard on lower levels or world tiers. Take it as a long tutorial. It’s getting interesting (for me at least) at nm lvl20+ dungeons.

Or go naked … In game also :slight_smile: