1 pumping well, very boring and stupid
2 the content is simply missing, as is the balance that came out to play another game due to the stupidity of the developers !!!
3 100 lvl, And what is the distance SHEEEEEE? (nothing just wait poe 2)
4 the transmog is miserable, well, there are simply no words, but the prices for it, I yell with laughter, are you completely out of your mind there?
5
I have a good computer but but what the hell in Diabol micro freezes lags I won’t go you don’t have money from resources to optimize the game?
6 it’s a pity not to return the money for this nightmare
World level scaling makes the game and every challenge repetitive and boring, the loot is dead; unique items are just junk, just codex, dungeons are a copy and paste of the same, the skill three is usless because everything revolves around 2 or 3 skills: unique choises between the others. the worldmap is huge, but feels so empty and full of boring sidequests without any connection to the game, they are just a punch in the belly, i think the only thing ‘ve apreaciated are the visuals, but some textures are very bad and looks like they’ve came from 2005… i don’t know what to say, blizz is dead, it’ s time to let them go
if there was no LEVEL SCALING you would find yourself doing events on 1 map or doing 1 zone only which would lead to even more/faster repetitive gameplay and understanding of how trash and empty this game is , actually i wish there was no level scaling so ppl would have realized even faster that this game got no end game and nothing else to it in this ALPHA STATE.
Better without levels than scaling. Scaling is the death of all rpg’s because it creates a repetitive mechanic. Challenges are memorable when they are unique, scaling just make everyone boring because it’s always the same s*** over and over. Basic logics