paragon lvl 218 1 unique mythic and 6 legendary runes
thats it
paragon lvl 218 1 unique mythic and 6 legendary runes
thats it
Yeah, im not feeling the “adjusted droprares” they promised to compensate for the boss reworks either. Last season i had everything i needed at this point.
yer I beat you , Paragon 231
I had 2 mythic. and 9 leggo runes.
Im so happy…NOT
i got to level 43 this season, think that’s the end.
contemplated getting the deceiver wings but u know, that’s…
off.
and the berserk armors, no thanks. if i was barbarian it’d be mandatory to get but i will never play barb.
what else is there to the season but these purchases? i don’t see anything other than that. and since i have no interest in playing, due to reasons, i then also has no interest in making the purchases.
adding to this: i could only ever get 1 mythic, which is fine for me; it’s just that I don’t care.
perhaps i could’ve been reeled in if i skipped to paragon for every season. not sure of the use for 60 tutorial levels anymore, but seemingly it sticks and everyone’s loving it.
anyway… i think this was a trainwreck that i dodged by getting off early.
yes. they should up drops just a little for season i think.
I think they make drop like this, because they changing aspects and class passiv tree. and we’ll have item aspects in passiv tree, and items give different way for power growing. I think they reduce drop rate to check recation, and they’ll make new system for item power build up.
sounds cool but the way i’ve heard things is that this season is just boss powers, that’s where the damage is coming from.
i would run this a bit, and i don’t mind having to work hard for my loot, but i just can’t be bothered with spending hours where i have no avenue to get items. rn it feels like that. playing for hours and u can’t even plan the character and check what options u have, wtf is that design? just think about it. i know ur hours are super free, ofc, but mine aren’t. i don’t want to spend even a single minute doing something i don’t want to do.
edit: sorry for the hijack though. i concur that drops should be greater. just saying i don’t really care about that, but if u do, and i think u have good cause to do so, i think it should be elevated to some greater standard.
as i’m talking on that: my ideal is roaming the lands and i’d like a bit of a mythic sometimes from doing that. other stuff too as it is the only thing i’d like to do, thanks.
Which “droprates”???
RNG hasn’t any drop rates…
Nonsense. RNG is based off droprates, if there were no drop rates, Rares, Legendaries, uniques and mythics would all drop equally.
RNG is about statistical probabilities, not deterministic guarantees. For example, if the drop rate of mythics is 1% you are 10x more likely to get one after 100 attempts than after 10 attempts. Increase the drop rate to 2%, your chances are doubled.
This is how RNG works. The 50/50 either it drops or it doesnt is nonsens, has nothing to do with RNG statistics.
You can run T4 Andy 10 times & get a mythic.
After you run it 200 tiimes & get another mythic…
Nonsense
That makes a drop rate or RNG?
In my planet it makes it RNG…
Anyway show me where’s any OFFICIAL Mythics drop rates…
PS: Some learning reading about RNG: https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://en.wikipedia.org/wiki/Random_number_generation&ved=2ahUKEwidiIW3kZuNAxUkK_sDHQTxBNQQFnoECCIQAQ&usg=AOvVaw3kjBcKww3qoANCuZHaE8BL
I dont know the actual drop rates, i was making an example. But a droprate exists, otherwise the RNG system would have no values to pull from. Your link use dice as a example, a dice needs a number of sides with assigned values to work, throwing a blank dice would yeild no result. Same rule applies here.
IF the drop chance, for the sake if argument is 1%, you have to imagine a 100 sided dice where one of the sides is purple. It is true that you could be lucky and get it after 10 rolls or unlucky to not get it after 200 rolls, but the probability goes up with the ammount of rolls of the dice.
Quite poor indeed, nerfed 3months ago across the board… no mythic, 1 leg rune and plenty of missing aspects. Tough game to enjoy, for me.
You don’t really know how RNG code works, right?
There’s no drop rate for RNG code. Period!
You can never get a drop rate from RNG.
For instance, in a dice, in 10 atempts you CAN get once the value 1, but in 50 attempts you might also get it once!
What would be the drop rate in that? 1 in 10 or 1 in 50???
Once more, RNG is… well, RNG.
There’s no drop rate in RNG!!!
Read wikipedia and learn…
RNG means random number generator, it cant generate numbers without numbers to generate from. A set of values is needed to produce a result, its that simple.
If you cant grasp that concept, i dont know what to tell you.
yes, nonsense.
there’s a lot of uneducated people that believe that they can just believe something and it is true. it doesn’t even “become” true, it already was true which is why they “knew” it.
Do you realise the nonsense of your sentence?
So the RNG “generates numbers without numbers to generate from”, but ACCORDING TO you “a set of values is neede to produce a value”…
Man, learn semantic and your math before writing nonsense like this!!!
RNG generator produces numbers at random!
Im not gonna keep discussing this, you cant generate something from nothing, its a mathematic fact. End of story.
Ok, you got the carrot…
Stick with it…
the generator need limits.
like 1 or 2, that’s 50% probability to get either. The generator then generates either value every time it generates a value, and then it’s a 50% probability to get either, as i said.
or like 1,2,3,4,5,6,7,8,9,0
then it’s 1/10 = 10% to get any of the values.
but it can be like 1 is only half while 0 is double (it has to be compensated to reach 100% in total as a value will be generated by the generator at a 100% rate), which is called weighted probability.
look… i am not equipped to explain this.
if u got 1/1000 to get a mythic, you need a lot of runs to get one. it’s a tough probability.
to get one every run for 3 runs would be:
(1/1000)^3 = 1/1000000000, one in a billion. no one will get that. could happen but probably not.
to get one every run consequtively for 4 runs would be one in a trillion, which certainly will not happen. COULD, yea… but won’t. see where this is leaning?
The SET of possible numbers defines the probability. Take SET 1-6.
I can pick 1,2,3,4,5 or 6
The probability of picking any given number in the set is 1/6
This is the “Droprate” or % chance.