Duriel changes + endgame content

We need dungeons with end bosses like Duriel, which drop uber uniques, in the form as at the beginning (with a value that could roll), and give glyph experience. There was a similar principle in D2 and everyone loved it and farmed endlessly.
It also eliminates the annoying collecting of materials, the group advantage with Duriel and the problem with duplicating materials.

Furthermore, we need the possibility to save our builds together with the Paragon Board.

2 Likes

In other words, you don’t want to work for your rewards gotten from Duriel runs? You want them handed to you on a silver platter.

The materials hunt is part of what makes the rewards super special when you get what you where looking for.

This part I agree with. It would be nice to have soemthing like the Diablo III Armory, but it must save our entire build, skills and paragon selections.