By the way, I love the class feeling, but it’s just Soooooooooo baaaaaad without any legendary, even a barbarian is just better and can have far more items.
- Buff basic skill dmg. It’s basically the only way to generate spirit and it hit like noddles ! without a tone of attack speed it generate very low spirit. You should be able to easly kill basic mobs with your basic skill! Specialy on a class where resource don’t regen on it’s own !
- Give basic werewolf skill a dash like for barbarian.
- Buff tornado dmg a lot + a auto-aiming pathfinding, or reduce it’s spirit cost a lot!
- Reduce lightning spirit cost.
- Make landslide terramote an universal earth effect. Well, we only have bouler as extra earth attack skill, but make it auto critic too with terramote. (terramote as a new resource like crackling for sorc).
- make bouler explode if it hit a wall with aoe dmg. Most of boulder effect and dmg is negated by small interiors. Make it aim where my mouse is and not on the enemy under my mouse. Like the barb kick, so many time the skill go not in the direction I want because enemies move all the time.
- Buff companions dmg, with something like +100% easly. Got a legendary that give me +100% and the dmg felt… normal, nothing OP. Hydra and skels still melt enemies faster lol.
- Add a passive that give spirit generation to companions so you have more ways to ignore basic skills if you want!
- Raven active aoe need to slow enemies inside, right now everything just pass through and get no dmg. Or give yourself a dmg/def bonus when you’re inside the aoe.
- the ultimates feel very underwelming.
- no synergies between werebeast and caster skills ? outside of a lame +2 spirits/skill point. Like you have 1 basic skill that infuse lightning to your weapons, but none for werebeast forms ?