I don’t know if any of the developers will read this.I would like to say, I played the game in the “open beta” stage - and the game was full of advantages.Each class was really unique. In Season 0 I really enjoyed playing diablo 4. In Season 1 - I saw an unbalanced hearts mechanic that was essentially broken. Season 1 content - no one tested before release, quests don’t count, and some are impossible to complete the first time. Patch 1.1.0 came out and after this patch I have one question. “Did you play your game then played?” or just made changes based on statistics? Your job is to keep us in this game, not push us away. To make the game and its rewards interesting, not boring. To make a good inventory system, where for every activity I do, with a small chance of really rare things falling out. To do this, you need to play your game and test it. Fill the game with meaning. So that not only new players come to it, but also return to it as often as possible.
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