Hi,
Just wanted to drop this here. Yes, I’m a casual. So upfront warning, this will be about making the game easier. In this case tormented boss fights. Why? Well I have a lvl 100 Thorn barb with armor cap, resistance cap, masterworking to at least lvl 4, all the items/aspects/uniques, good GA gear. So I thought, lets try a tormented Varshan instead of normal Varshan. Well that was something different then I expected. Normal Varshan drops dead within 5 seconds, but the tormented was WAY harder, and takes way longer to kill. Don’t get me wrong, I do like a challenge, but in this case I think the GAP between Normal and Tormented bosses are way to large. I dropped back to normal Varshan because it’s faster, less stressfull etc. I think that it whould be a good idea to make a boss fight more variable in difiiculty. So the more materials you use to summonn a boss, the harder it gets. This also makes it possible to scale the boss fights better to your gear lvl. The curve of difficulty will be less steap. My two cents