It looks like Hellbent commander is not working. I’m close enough but there is not feedback if it is active or not or on with skeletons.
Unfortunately, from what I know, 1/4 or even 1/3 of passive skills and dps ratios (for example, dot or %dps summon from the master tree) do not work at all.
Apparently in the “big patch” which is not known when it will come out (most likely this month, but it has not been said when), many of these things are to be fixed. We’ll see if it helps, because currently only bone/spirit build is doing well (but it’s the only one that doesn’t use summons or dot% dps for dps).
Add it to the list.
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The skill makes your mages glow but the range is soooo small and bad they are not so far away from me and i can see they do not get the damage and also they run araound like crazy so the skill makes no sence to be close to them as ther are so many powerfull builds.
This needs to be similar to the aspects if u have 7+ minions get %DMG or something that is more viable but range that is sooo bad needs to go.
on a different note: Deaths embrace and Deaths reach should be in the core skills tree as if i am going Summoner build i lose 3-5 skills in basic skill making it lvl 4 and thorns lvl 2 to reach to the tree with curses those skill can be used in different place for summoner