Now that it’s been confirmed that the gems will be moved to another tab, it’s time to add an option to turn off the backlighting for every other things scattered around the world
Objects but especially enemies, especially the larger ones when highlighted knock you completely out of imersion.
Changing from red to black highlighted this even more, because then the enemies looked like they were taken out of cartoon game XIII or another NARUTO NINJA STORM
The problem was ‘‘solved’’ by setting the backlight color to white. Problem. The problem is generally not there for most people, but for me the removal of backlighting of objects and enemies was missing.
Or I didn’t see it. But I’m betting it wasn’t there.
I know that most people want to see who they are attacking and what things can be attacked/open up, but for me it wouldn’t bother me if I didn’t see a big red highlight on the silhouette of the monster I am currently beating.
I focus my attention enough that I would be able to survive without it, and I wouldn’t resent it as if I didn’t know who I was attacking.