Lilith 1 shot me in Phase 2 no idea why?

Hello Guys,

I have never been able to kill Lilith. I spent almost 6 hours trying and reached Phase 2 many times, but I still die immediately. I recorded the whole fight to check what I’m missing, but I can’t find anything…

Can anyone tell me what I’m doing wrong?
streamable . com / f0f6bb
Thanks!

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Yes no worries. i will point out what i saw.

  1. One to many stacks from phase1, you are tanking a bit to many abilities, this will make you take more damage in phase2
  2. Save one or two corpses to nuke her when she appears in phase2.
  3. Do not stand near the red pools, you are even standing on a damage over time area.
  4. Focus on dodging and running away from the white homing missiles, do not try to dps her down when she is shaking the platform down.
  5. If you get past the first platform falling you should be close to staggering the boss, that is the window to nuke.
  6. You died because you hugged the boss when she was shaking the platform, she had a red blister beneath her, these blisters spawn white homing missiles that will one shot you, especially if you have to many stacks from phase1.

On a side note, you can dps her when she is shaking the platform down, well to be precise you can allow the minions to dps her, but you should focus on running/dodging the white homing missiles.

I can also help you out if you want :slight_smile:

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That interesting i watch movie how to do and this guy stay all ther time hug a Lilith:
www . youtube . com / watch?v=axsYkA9K-8M

How to get less stacks in 1 and 2 phase?

So first of all, do not copy exactly the position and movement from a guide. Watch a guide about the mechanics of the boss.
This youtube guide is from 7months ago, and it is the old Lilith fight. they reworked her. Secondly the guide is skipping mechanics because of the dps output.
It was possible with enough dps to skip the red blisters entirely, it is not possible now i believe.

This is a horrible youtube video to put it bluntly, no wonder you have not been able to kill Lilith if this is what you where copying.

If you look at your video for phase2 and this guide phase2, you will clearly see plenty of differences.

You get stacks when Lilith abilities hit you, dodge them that is how :slight_smile:

Ok so i pass thanks for Your time.
This is impossible for me to dodge dmg i get hit from everything sometimes i got lucky and avoid but most hit me like You see on video.
So game over for me no chance to kill her.

Ps. I try do dps her down fast but i down her to 1% health and dancing for almost 2 minutes i think because this is impossible to enter to phase 2 too fast.

Yes you are correct. It is not possible to skip mechanics, but high dps output will decrease the amount of mechanic rotations in p1.
Phase two is not hard for necro, just get boots that have +charges on evade and have increase movement speed when you evade, this will allow you to run ahead of the white homing missiles.
You could also go for the blood mist, this will make you invul for couple of seconds and might help if you have a “oshit” moment.

I can help you kill her if you just need for the season jouney.

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No, thank you for your help.
Now I am really thinking about stopping playing this game because I see I will never kill her. I asked many of my friends and none of them have killed her either. Only people who play a lot are able to kill her, and I don’t want to get a boost from someone. I play Diablo in my free time from work, home, and kids, so I don’t have time to spend all day getting good items to kill Lilith without any problems. I come here to play for fun and relaxation, just like in Diablo 3, but I see that this game has been made in such a way that only those who spend a lot of time can clear all the content.

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You can kill her for sure. Your necro is tanky enough and with enough damage.
It is not an issue of the character being weak, it is your skill and learning the mechanics of the fight.

Uber Lilith is a pinnacle boss, if you do not learn the mechanics you should not be able to kill her, simple as that.
What you are trying to do in your video is brute force the issue, like the youtube video did.

When i was learning the fight i spent hours learning the mechanics, and died a lot, the only reason i know where and why you are failing is because i went through it myself.

You can stop playing all you want, but do not say it is because the game is against you or it only favors people that have way to much time on their hands. If anything the game is making it easier for you, your character is evidence of it since i see he is strong enough to kill Uber Lilith without being optimized.

As a side note, before Uber Lilith was reworked, all her waves and abilities in p1 would 1shot you, but after rework strong characters are able to tank hits but get a debuff instead. IF it would be the old Lilith you would prob never reach phase2 with the way you are playing.

Sorry for being harsh, but your video is proof that the fight is a skill issue as it stands and you are going to need to put time into the boss and learning it if you want to kill her. Do not follow a 7month old outdated guide and then blame the game or lack of time that you are unable to kill her.

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Of course, you are absolutely right. I lack a lot of skills because I hardly play, as I don’t have the time. 20 years ago, when I played WoW, I had the skills, but now before I even think, something is already hitting me over the head. I come to the game to relax and have fun in my free time. But seeing that none of my friends have killed Lilith shows that it is not just my problem.

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even if you got alot of skill its a luck fight, ive seen many experienced players go there and not being able to do her on a first go, cause the fight so random… you gotta cheese it with dps / stagger and still be lucky where she gona cast waves and put all the bs… there are times there is 0 space in that platform so you eventualy take damage… tho you mostly have to worry for the waves and kill adds asap. its quite annoying 1st phase in my opinion and one of the worst boss designs i ever seen in an arpg… but hey thats just my opinion… the fight reworks are still bs. waves dont one shot you it will kill you on second or 3rd wave anyways… run speed its useless you get hit you get slowed you die… again only way is to cheese it via dps… and they did increase her hp and she alot harder to stagger now… i never seen anyone do her while avoiding everything… but maybe im rong… ah also if you like me play with low fx you might be getting hit by invisible stuffs alot of the time :stuck_out_tongue: happens to me sometimes and i go like wtf killed me xD prolly something that is not properly rendering when playing with low fx.

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I have the impression that this entire game is just one big RNG.

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Game was made by diferent people / teams and glued togheter by another. I bet most of them ddnt even sit 1 hour playing the game. And thats why it is what it is… devs dont play test enough theyre own creation… and if they did play it, it was prolly on a very low dificullty… i seriously would love to see another dev stream like we had before where they pretend they play the game… but this time with no camera cuts and a dev doing pit 70+, or show us how to kill lilith wihtout cheeseing it on a non broken class :stuck_out_tongue:

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I am curious, tell me one mechanic that is random that the player has no agency over.

Place where she lands per example… sometimes i see her land/stand outside the ring even xD position of the waves in relation to your position is another… and what she gona do depending on how fast you dps her or not!.. everytime i try her its feels like a bit diferent fight. and im not sayign its a bad thing 100%. its nice that she is a bit random, if only all the other mechanics were properly design… and gave you the space and time to react without having to cheese it :stuck_out_tongue:

Interesting, btw im not saying you are wrong at all, i was just curious about your perspective since i think she is very deterministic, meaning that if i play the same with the same dps, she will behave the same every time.

Just to give my perspective on your points.

  1. “Place where she lands”, she lands and flies a lot. but you mainly have three intervals of time you can dps, at start, first spawned minions, second spawned minions. She will always land in the middle for these intervals. And they happen at a set %hp.
  2. The claw waves she does happen after first minion wave she spawns. These waves always have two claws in mid and one to the sides, there can be some randomness where they spawn but generally the middle wave spawns at char location.
  3. She lands shortly after one rotation of the claw waves, she lands if i recall where the second middle claw wave spawned, it can be manipulated by the player if you know the mechanic.
  4. Dpsing fast or slow only affects the amount of mechanic rotations she does, if you know the mechanics it is always the same. but let us not forget that this is a pinnacle boss, you should have a decent character to have a chance of beating her. My benchmark is that i should be able to take her down during these three intervals or very close to it.
  5. After second minions wave she will do a circle, this spawns on top of the player and can be manipulated, when she flies up just move to the outer border and when you see the circle just dash away, the claws spawn in a circle around the circle, but it should not be an issue, one claw is easily tankable now. Ideally you should only have to deal with 1-2 circle patterns before she dies in p1.

For players that believe she is very random, and go in and there is always something surprising that happens, that means to me that the player does not understand how the mechanics work nor understand when new mechanics happen (for example at a certain hp%)

You talk about the “other” mechanics. i assume you mean the ones present in P2, you can react to them all, but you need some MS to deal with the missiles.

There is no cheesing it, you need to go through the mechanics, the best you can do is dps fast enough to deal with only 1rotation of the mechanics and in p2 you could force her to continue with breaking the platform and thus not deal with her auto attacking you for a bit.
But you still have to deal with the main mechanics in both p1 and p2.

P1: Claws, blood pimples, minions, triangle pattern.
P2: Platform breaking, aoe on ground, blood blisters that spawn missiles, minions that stack a debuff if not killed fast enough, shadow/rage final platform.

The only mechanics i think you might be able to “skip” and it would require INSANSE DPS is the claws and the minions that apply a debuff, and those are the easier mechanics. The hardest mechanic is the triangle pattern and the homing missiles.

yeh partialy why i find fight hard is due to coloring…can barely see certain things. im an older guy, my reaction time aint what they used to b, also play with low fx so some parts of the fight are quite blurry at times, and i seen ocassions of invisble stuffs killing me maybe due to it in other encounters… but what makes me more fustrated in it is that there very little room for failure and react to certain things… on top of that every time i get hit by something i get slowed soo all my run speed is kinda useless and makes its alot harder to position my self.

Well it is a pinnacle boss, the top of the top of achievement in the game, the margin for error should be small.
You do not get special treatment if you deal with disabilities or weak gaming setup, we all sit at the same table when gaming and sometimes reaching the highest peak is not in the cards, and that is fine.

I wonder if you tried Lilith before rework, that was bananas and the coloring was very bad. The rework addressed these issues and for me it is a great deal better than the previous version, not perfect but much much better.

They did playtest every part of game, but they typed IDDQD in console first.

i killed her in season 2 but this one,the times i tried i had bit of trouble, yet uriel and couple other lvl 200 boss’s were easy.
eitherway im not saying shouldnt b hard but there are ways to make it hard but still enjoyable, i personaly hate one shot mechanics when they are so badly telegraphed… never had this issue in any other arpg i played and they are hard at some stage too… like poe, grim dawn and couple others…

I do not understand and approve mechanics that involves dodging invisible AoE extensions. These things should not exist in online game for several reasons. Also we should not be able to stand on any Boss. Makes zero sense. Not on lower difficulty or any.

If they want to make fights harder just increase unavoidable damage your character will take occasionally from attacks etc. without good gear - just don’t make everything one shots. Invisible one shots is not fun design. It makes people quit.