Lunar "event" is a scam

It’s true. As I saw after 1 hour of playing that I practically have everything from the event tree unlocked… drama. It’s not an event. It’s just a new themed offer in the Item shop with advertising through crappy in-game activity. Event content seems to have been designed on a knee to justify and advertise the beautiful transmog sets it shop. What a shame! No change at blizzard despite promises. Over and out.

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This company is become a big scam operation
No more no less

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imagine season 4…itemization changes. LOL

Only itemization changes we get in s4 is new shiny armor,weapons and horses in Shop :smiley:

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D4 is a scamm xD… They could have just updated to D3, but then the $ wouldn’t match up. So they went for number 4, we have an “open world” that’s supposedly an MMOH&S (but well, you can’t talk about full trading, only partial… And there are very few activities that require cooperative play, even world bosses can be done solo with a full build xD) but not quite, we have world bosses and essentially seasons… However, the game has so little content for the price it was initially sold at, it’s pitiful… They promised more fun, more content, and QOL improvements with each season. Yet, something is going in the wrong direction. We have more offers in the shop, for $, battle passes, and besides that, poor gameplay. Seasons don’t carry over to the core, so in one season a build works (the class you play is playable), then the season ends, a new one starts and unfortunately, out of 5 classes, we have 3 playable and annoying character classes. It’s just that we’ve entered an era where Blizzard is just a brand, no longer capable of making a decent game. All they can do is play on nostalgia and try to extract as much $ from our wallets as possible. I’m sorry to say, but if S4 doesn’t bring changes, doesn’t change direction and doesn’t start implementing what they promised and what such a game should offer, then the competition will destroy Diablo. Somehow other H&S release seasons that are interesting, those that “fit” to be implemented into the core stay… When a mechanic is (after some time) uninteresting or doesn’t add much to the game, they change it. Here… Not only is it the same old, non-differentiating NDs, to make a full build you have to grind them over and over, and on top of that, out of 125 NDs, only 5 are worth doing… Instead of limiting the number of NDs and replacing them with something additional, or in S4 replace them with treasures from S3, add the possibility to upgrade glyphs after completing other activities like quests we encounter in the open world… But no… The best part is that players come up with cool ideas. And they keep doing their own thing. The game is supposed to be for players, and if you want to make money, give us something good. Reheated buns are bad.