Before the new 1.4.2 (pet) patch, I was running the game on the “ultra (no ray tracing)” preset and it was smooth as butter. After the patch, I am experiencing a lot of micro stutter in dungeons; like every second, the screen freezes for an instant. It is much worse on my minion necro than on my sorc, but also on the sorc it is quite noticable. Retreating to the “high” preset and lowering some settings like shadows or capping fps at 60 did not help.
rtx 3090
i7-12700f
32gb ram
Update:
I tested going down to the “low” preset, activating/deactivating DLSS or Vsync etc, and still have this issue. I also tried different FPS caps: 30, 60, 72, 144, 300, … . Regardless of the setting, I always experience stutters. In terms of FPS: most of the the time, I am at the chosen cap, but every second or so, it briefly dips by about 10% (this is true for each of the listed caps I tried). Depending on the in-game location, the game feels unplayable; at least it drastically comprises the playing experience.
Another update:
Another observation I made: before the patch, I could sometimes (that is, in some regions or situations) hear my pc work more (louder fans etc.), but the game always remained completely smooth. This does not happen anymore. My pc remains at the same noise level throughout (quite silent, though it depends on the chosen FPS cap), no matter what happens on the screen, but the game stutters a lot. It somehow feels like the game does not fully utilize the hardware it has access to anymore.
I saw that many people on the US forums have this issue too:
Notably, most of them seem have some sort of rtx 30xx or 40xx graphics card.
I have also noticed this, although not quite as frequent, its more every couple of minutes for me, and as always at the worst possible time. Im running a GTX 1660 super so its not just the RTXs. I like yourself started randomly lowering graphics settings but it feels like it stutters more.
I froze walking into a house to change my wardrobe for a good few seconds then crashed opening the wardrobe.
As far as I undstand, people affected by the fenris error experience actual crashes and error messages, right? That is not is not what’s happening for me - for me the game “just” looks like a stop motion film. As I said, it is much worse in dungeons (solo!). A particularily bad one is the uber Zir dungeon. In contrast, outdoors, say in Helltide, even with many other player, there is almost no problem.
Another observation I made (also added this to my initial post): before the patch, I could sometimes (that is, in certain regions or situations) hear my pc work more (louder fans etc.), but the game always remained completely smooth. This does not happen anymore. My pc remains at the same noise level throughout (quite silent, though it depends on the chosen FPS cap), no matter what happens on the screen, but the game stutters a lot. It somehow feels like the game does not fully utilize the hardware it has access to anymore.
Disabling Low latency mode and frame gen on 4090 fixed the micro starter for me. I had an annoying one every time you close the dialog with the vendor, pit, etc.
I can confirm it, disabling Nvidia Reflex Low Latency seems to fix a lot of stuttering and FPS drops for me as well. It was highly noticebale in nightmare dungeons. Disabling it made my FPS more constant as soon as I enabled it again I got same issues with FPS again. It seems somehting is broken after the patch with this setting. Maybe Blizzard can have a look at it?