New Mighty throw aspect bug

So this new aspect of delayed extinction which is nicely bugged makes mighty throw build unplayable bcs even with the third blade mighty throw still have cooldown and cant be spammed thx to fury cost instead of CD ,and without this aspect it doesnt have damage.

What you are talking about is not a bug. Either you use delayed extinction to increase the damage or you use third blade to spam the skill. Speed vs damage, play what you prefer, both versions are solid.

For some reason it stops spamming hammer of the ancients too. Even with the 3rd blade and +72% Fury regeneration. If I could still spam HOTA then boom with mighty throw it would be awesome.

what exactly do you mean with that? HotA never had a CD. Are you experiencing fury issues?

Not sure what happened to be honest, it’s all good now. I really have to mash skills to get the Fury to drop. I was making various paragon changes at the time so it was probably me messing too much. As long as I alternate between Mighty Throw and Steel grasp to keep a high damage skill ready then Hammer is my constant skill. Only downside to running those 3 together is when you hit single targets like bosses, you don’t get fury gen from kills. With the aspect of delayed extinction my damage is so high, I’m finishing bosses before fury becomes an issue.

Edit:- Realized the problem. I was trying out the QAX rune that spends all the resource to do +100% damage. No good with delayed extinction aspect.