Personally, I prefer playing Diablo alone or occasionally with a few friends. In Diablo 2, when there was a 100% chance of obtaining all possible items from the loot pool, trading made sense. You could end up finding really great items or runes for other classes, even if you didn’t find anything suitable for your own class/build. I occasionally traded with strangers in D2, whether in-game or on D2JSP. In Diablo 4, you mostly find items tailored to your own class, and you don’t have the chance to drop unique items for someone else. As a result, players like me no longer have any need for interaction with others. When D4 was released, I’ll honestly tell you that I was put off by the open-world option and the inability to close off that world to others. I changed my profile to private, disabled crossplay and cross-platform features. And it turned out that D4, which should inherently be full of interactions, is perfect for me. For 300 hours, I didn’t exchange a single word with anyone. Completely ignored by others and ignoring them in return. Players may or may not be there. It doesn’t change anything at all. For me, it’s great. Those who expected a richly interactive world probably feel differently
Currently, the remaining players are like NPCs running around aimlessly, sometimes with silly nicknames or random transmogs. Overall, we don’t bother each other. Of course, for me, the option to choose solo play would be great. The conclusion is that despite all the people around, everyone essentially plays alone. Its an online game without multiplayer and that hilarious ![]()
Until… you join a Helltide, Legion Event, World Boss, any public event or PvP of course… Apart from the multiplayer parts it is definitely not multiplayer.
Spot on. ![]()
Have you tried joining a clan and run around in a group? Do dungeons, helltides, events. Just because it’s a multiplayer game doesn’t mean they force it on you. You can simply look for mates and play together. Although, a dungeon finder would be helpful, I agree.
The open world was supposed to be full of players and human interactions. So the game was intended to somewhat force players to interact with each other, and fortunately, it succeeded terribly in that aspect. As for clans and groups, D2 didn’t have an open world, and people played in clans and groups. Therefore, this open world is completely unnecessary for us. The question is, when you play, do you have any interactions with other people during events? Do you talk to them? Have you ever used the option to search for players nearby to play with?
Ye but blizz does not have the talent/skills to make open world really work (from technical view). So they sold you this idea that you should feel lonely and limiting the users on one shard to 12. And if you would have more, then this game would be more boring than it allready is. Imagine whole map is like a Legion Event lol. 2 to 3 carries which oneshot anyhting, and 20 30 people just looting. This design is just so so so sosoos bad
Valid point. Such a type of game would be unimaginably boring. I also find it amusing when you traverse an empty world for hours and then enter an event area, and suddenly people appear out of nowhere, often popping up like horse in The Witcher 3, right behind your back. I don’t know about you, but I usually experience a micro lag alongside that ![]()
The question is why they didnt ask us what we want? I want solo, not world like Lost Ark. But, no matter it is not diablo game anyway.
Classic Blizzard, doesn’t matter what we want. Now they’ll try to convince us that we didn’t understand how fantastic this open world is. In the best case scenario, this open world simply doesn’t bother me. But if there was an option to play solo, I wouldn’t even hesitate for a minute ![]()
Why do you think the majority wants offline/solo in 2023? I am pretty sure they have a marketing research team that picks up trends and act on it. The argument that people do their own thing isn’t really valid. People in WoW do the same thing. You group up for group activities and you have to actively do so in every mmo.
We need a matchmaking like D3
I personally don’t like playing with other players, but I didn’t like it in Diablo 2 either. It always feels like I could just stop attacking and literally nothing about the fights would change. I find it incredibly unrewarding. Maybe it’d be different if there were specialized roles, like an actual MMO, but otherwise it’s always just like, at least one person here has a build powerful enough to solo this whole thing, so why am I even here?
Indeed, it really ruins the immersion and the general feel of a Diablo game, fighting back the tides of hell, only you can stop it!.. or just AFK and let others do it.
If they bring content that is only doable in groups, the solo players will yet again cry. You don’t have to stand around doing nothing, you can slash enemies too and stop the end of the world twice as fast.
game is forced multi-player yet some cvnts continue whining not enough…
I don’t get this attitude, why are you resisting people asking for new content? Will it hurt your brain having more than 1 repetitive task to do constantly? Judging by the language you use I’ll assume yes, simplicity is ok for some people, not everyone.
Iddem, I’ve been playing since June 2 (a lot) and haven’t talked to anyone since. I’m sorry about that. This game is lunar for me.
because lots of people want solo game, play the campaign, they would not like to race with the others, they would like to play with their speed. I would like to play offline too.
Sounds like you need to work on understanding gear and affixes and stats.
So you do have impact on public events and they don’t carry you.
Try fextra life or icy veins.
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