Pits Bosses Horribly overtuned compared to PTR

Max, Resists, Capped, Armour, hug HP and too many random 1 shot mechanics.

Blizzard fix this mess please. Just because a few streamers were able to hammer through this with ease and then complain it was to easy, you have ruined the PIT experience for the general population.

7 Likes

ye pit its like a glass bridge atm … u step in wrong dirrection u get slaped … wich i think should not happen untill t120+

1 Like

We wanted this difficulty to see how hard our characters can go. Its a good thing that its hard.

What’s the highest tier someone has made it to so far?

They simply cannot fix any mess but only take up a few streamers’ opinion/idea no matter those opinion is good or a piece of shxt. 1 shot mechanics will not be ruinning the pit experience for the general population so much IF THE GAME DESIGNER IS A REASONABLE PERSON. WHY ON EARTH THEY CANNOT JUST HIGHLIGHT THE 1-SHOT ATTACK RANGE FROM THE BOSS INSTEAD OF REMINDING PLAYER THROUGH A DEEP DARK RED SHADOW IN A DARK DUNGEON.

Why I have HP, Barrier and Potions at all? I kill every mob pack in any game mode and dungeon setting with my Chain Lightning, Crackling Energy and Shocking Impact. Helltides are like cutting grass.

Yet all bosses are problematic. I deal zero damage and take zero damage. HP bar does not go lower EVER. I never use my 9/9 Pots. I have 15K Attack Power, 20K HP and 20K Shields, max Res and Armor + multiple DR from Aspects and Skill Tree. When I die. I die instantly, or under 10 milliseconds. Hero to zero.

The whole point of Diablo Franchise is to get gear that makes you 1 shot everything and get one shot by nobody.

1 Like

I wholly agree. Pit bosses seem to be only beatable if you have a team. It is too hard for solo players who don’t like tank characters. I wish the pit boases respond to all my gear affexes

you can all way’s tune it down a bit its end game not suppose to be a walk over i can tune it up a lot higher on my necro compare to my druids.