ime/imho - this is a problem.
From the time I start the ability to the first arrow hitting the ground - there is more than enough time for :
a - The game to decide you’re aiming the other way now because some random mob moved behind you. Regardless of where your cursor is.
b - a necro to pull, or a druid to push everything out of the aoe.
C - a sorc to teleport through and nova everything.
and more.
This skill just takes too much time to pull off to make it practical in a fast-paced multiplayer battle. Rogues repping ROA look like slow loris’ next to every other class.
In a legion event for example, I’d say 50% or greater of the casts on this ability just completely miss every target for these reasons.
Makes ROA seem kinda lame when compared to something like “Landslide”.
it’s just too slow to use practically in most situations.
(Are there even any other ultimates that have a casting time?)
Edit/P.S. - It might also alleviate the complaints about the CD if you could actually be accurate with it and not randomly waste casts of an ability that has a notable CD.