I saw the Diablo IV that will come in season 6 and I would like to give some brief impressions and suggestions. First of all, they are really important changes, why don’t you give players the chance to choose: create a “Classic mode” where anyone can play with the old game architecture (obviously every choice has a price and those who choose this mode will give up the novelties, even the tastiest ones.) This time many builds will be seriously swept away, so why not give people the opportunity to decide? I’m very perplexed about the new gem system, about the ruby for example, strength instead of life, I’ll start by saying. There is a need for an insane masterworking to fill the gaps of the paragon nodes +life or the affixes +maximum life that we had to give up to create functional builds to deal damage in the heaviest endgame. A +% life gem, a royal ruby, was really essential to avoid making even more expensive investments to exceed 25k+ / 35k+ of maximum life. Sure the possibility of having more nodes +% life can solve the problem but if to do sustainable damage we are forced to make the same sacrifices whether the nodes are 300 or 600 changes little! Surely there is something that escapes me and above all I do not know. I conclude by saying that the changes excite me but at least 2/3 characters would like to leave them with the current builds. Here we are not talking about buffs or nerfs but all the work of months, the hours of farming etc will really be erased, I would like to be able to choose to leave some characters with the system used up to now and with others enjoy the news, would it be too expensive for your servers or is all this not “materially” possible?