DEF:
- All defensive stats are very easy to cap
- Jugernaut Aspect with +10000 armor goes beyond the cap
- Affixes +x armor is kinda strange decision (we already have Amor stat on a gear)
- Sorcs Paragon Board has to many + All Res Nodes
- Amulets with +25% all res is hitting resistances overcap even more
- 2.5% of INT to Resistances is Hitting overcap even even more
- As a result of easy overcaping - no Gems are usefull for Accessories
AOE:
- VICTIMIZE passive shouldn’t buff your damage by x10 (it is to much for 1 passive. Double dipping is a part of this problem)
- Esadora’s Owerflowing Cameo: Lightning Novas shouldn’t hit like a track (it is to much for 1 item impact on overall DPS)
ITEMS:
- Yellow items are just a coins now. I thought their afixes should be at 125%
- Builds that focusing on 1 skill still OP compared to builds that focusing around few skills (few dmg sources)
ANIMATIONS:
- in 70% cases of death animations mobs are just fading out or disapearing in 0.1 sec
- Missing animations of Cracking Energy strikes and Chain Lightning (in like 50-90% cases)
PERFOMANCE:
- last patch added perfomance issues (before it was better)
- lags on opening inventory or NPS interface are back again
MISC:
- Nidus worms create path blocking areas after despawning