What really bothers me from the seasonal reset thingy is that i really grow attached to characters.
For me my character is my character. So if i make a Sorcerer. Thats THE Sorcerer.
If i am to do.
Sorcerer 1
Sorcerer 2
Sorcerer 3
Sorcerer 4
Sorcerer 5
etc…
It loses its value. So i have one simple yet effective solution. Give us at least the choice to persist the character resetting it like Call of Duty’s Paragon.
So the way it would work is.
You have Sorcerer 1 who is level 100. Season 1 launches.
You decide to either create Sorcerer 2 and begin with it as a new experience, OR you decide to reset Sorcerer 1.
But in exchange, you get a new cosmetic, something that cannot be bought. Maybe an aura (that of course other players can see), and this Aura or whatever looks better the more resets you do. This is similar to Call of Duty’s paragon, when you can decide to go for it for a better icon, deciding to reset, and foregoing your weapons.
Then obviously everything else the same, your Achievements, Altars, ability to skip campaign, everything is maintained.
There is a better option to just let character persist in between seasons without the need to relevel and regain power. BUT at the very minimum if you are stubborn about it.
This is at the very minimum a saving grace to let characters persist.
Now im open to ideas, but its gotta be something really cool. Probably the circle marker growing in different colors the more “resets” you have. Wings or something, i dunno. Wings probably a bad idea, tho.
(Characters need to put all gear in Stash before the reset)