Shadows flickering in towns

I am experiencing shadows flickering in towns in Xbox Series S. It’s not happen always and restarting the game helps but I’m worried if this problem could break my console GPU.

If any of you is experiencing the same as me please comment to help Blizzard to fix this error or at least give more information.

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I have the same problem ; and its not only in main town; im watching in different places.

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We’ve been seeing a small number of reports from people reporting this, and it has been passed on to your developers to look into.

To clarify - SirLucas, are you also running on an Xbox Series S?

We also saw some people mention that deleting the reserved space for Diablo IV fixes it for a time, so if you could try that and let us know if it helps your case, that information would help the investigation.

Hi Galcavon, yes im playing also in series S.
Ill try to delete the reserved space but now im seeing more shadows and like “render problems” with environment.

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Same issue, flickering black patches on series s . Never had it until today was fine up to lvl 30. Deleting system data sorted it for a couple of hours, mainly in the towns it’s worse but still super annoying. I’m coming off it for now til someone fixes it

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Same issue for me. Series S too.

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Since last patch I have the same problem. Also series S.

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i have the same problem in xbox series S

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Same problem here, since the launch of the game I am having these glitches constantly, as I show in the video I have shared in networks. Playing on Xbox series S. some next fix ???

In this video, you can clearly see the glitches :frowning:

The problem still persists for many users, any next fix ??? https://twitter.com/Bissarrie/status/1665285940816871424?s=20

I am also having this problem, on Series X.

Xbox Series S [There should have been a video recording of the flickering error, but the forum won’t let me embed links to the xbox cloud) I also see graphical errors.

In a swamp location, flickering can be half the screen. Other games don’t have this problem.

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