Until the May 14 patch, I was able to kill T4 bosses very quickly on my own — and with a team, it took even half that time. Still, soloing them was never a problem. Now, I can barely deal any damage to the Belial boss. I’ve tried many different approaches, including changing runes. All my glyphs are at level 90, and I was comfortably pushing Pit level 95. But now, even Pit 75 is a struggle. I’ve tested two different builds, but neither comes close to the performance of my other character, the Sorcerer — even though both have the same item power and paragon level. I don’t think there’s any other class that got hit this hard in a paid DLC. It’s extremely disappointing.
Yes same here, I actually tried Spiritborn for 80 hours as a secondary character, I’m level 262, I’ve tried 3 diferent builds, I’m very verry well equipped at the moment, even with 3 unique 4Gs, legendarys and mitics 2Gs I can only “quick clear” the 75 pit, I barely see a number in billion and when I do it’s one or too of 10 to 50, it deeply lacks of damage, even in Lair bosses it’s hard to kill.
Im saying this cuz i dont want to be forced in playing the most broken classes all the seassons to have some fun, this is realy bad.
Once again sems there is no testing or preparation for the seassons and having a “ptr” in the game or feedback is basically useless… this games are already fastly boring, they keep messing around an taking some of the lil fun out of it.
Also this seasson have ton of lag issues by playing in partys, dont need to guess why.
Problem with spiritborn is with bugs. They start changing this class before they fix bugs. After they fix bugs, and change nubers on class skills/items, now it’s unplayable class. Welcome in D4, it happends almost evry season after they take “care” about some class