You know why we keep finding these spots BECAUSE WE ****ING ENJOY IT and your taking all the fun out of a mobbing style game please **** off and stop nerfing it. if i wanted to fight small grps of mobs with no elites in it we wouldnt play diablo. increase elite density in dungs or refund me what i paid for. your sucking all the fun out of the game that we already have to restart after a month because of your stupid decisions do you even play your game?
and please just add a good damn +xp aura to Nightmare dungs so they are worth something other then glyphs not to say they need an increase to mob density too
Edit: another really thing impacting on the diablo feel is in d4 the mob range they chase you in nightmares are terrible. inside a dung instance if i pull a mob it should chase me to the other end of the dung that way we can pull as little or as much as we desire to push our builds to the limit and make efficiency
They seem to have developed an ethos against meta gaming. For those asking for everything else to be buffed, look at what good it done in Diablo 3 over time… this skill does 50,000% more damage in conjunction with 27,500 % more damage for each resource spent every 1 seconds, then on a critical strike you do 1,500,000,000,000 damage on certain classes.
What they need to do is look at all the dungeons, increase the monster count by like 2x or 3x. Making the game less fun in the name of balancing against the top 1% of players is absolute madness.
I’ve ran a few dungeons since they did these changes, they are half empty.
Dungeons were the only activity granting decent xp, they nerfed them. Level 75 at the moment, I really don’t feel like I’m gonna grind all my way to 100 if they don’t improve xp.
Got a really easy solution for blizzard
If people are focusing on one or 2 dungeons ask them why and replicate it in the other 148 carbon copys you already have in the game
I cleared all the dungeons in one sitting they have maybe 5 designs but with the area skin and monster type in them cope paste and they went home
Also for the love of Christ when we use a sigil open a port to take us straight to it, getting to it via the open world on you pony is inconvenient and boring
I’m not playing anymore until this is fixed. This is NOT the same game as launch anymore i get that when it comes to " ACTUALLY " Hotfixes. This was not a hotfix. This was sabotage.
Can someone tell me how I can refund this game? Im fine in loosing 25% of worth in this point, but Im not fine with all constant nerfs. In first days of play I was wearing full unique at lvl 35 world tier 2, now i just completed each dungeon in Hawezar once on wt3 just to complete it and guess what I recived one sacred unique and two normal uniques and got 2,5 lvls after doing 23 dungeons (55 to 57). My question is wth is wrong with you Blizzard/Activision. I have already one job, dont need another one.
Level 57, and Every Dungeon in Hawezar sounds like more than 2 hours of playtime, your Refund request is highly likely to be denied however you would make your request here:
Blizzard Support - Contact Support (This will tell you what games you own are eligible for a refund, if any, before you can continue your request.)
Sounds like you are well under a dollar per hour at this point though and it’s a little cheeky to be trying to get your money back
It really is… what they did with the game, I spent all day leveling up, lvl 5 all day for over 10 hours (it was the only day off I was able to spend that much time on).
If I dedicate 2 to 3 hours a day to it, maybe in 3 months I can reach lvl 100, even in a group, the experience is disastrous.
we have to start a massive campaign to ask for a refund of the game. so that the problem is fixed now.
I have one question, after the XP nerf, does Blizzard want to roll back the levels of those who actively farmed these dungeons before the nerf? Or streamers and other media personalities in Diablo, conducted a beta test on the release of the game, and now we ordinary mortals can be satisfied
a bone that Blizzard threw us after all the nerfs?
Remember this is non-season, in 3 weeks you will most likely never return to this realm and the characters are not rebirth-able at the moment, so treat this time for the disposable time sink it actually is in preparation for the first season. I cannot think of a single battle-pass I’ve ever had that’s not inherently unlocked XP multipliers, they are obviously trying to balance something that we don’t have the full picture on yet.
You are confusing the third and the fourth part, you literally now need to pump up the character and go through the company now, otherwise you will be doing this in the season. There will be no new game mode +
" Season 1 will begin in mid to late July** , and to embark on this next chapter, you must first complete the Campaign. Because of this, we recommend you begin your pursuit of Lilith in advance so you can jump into the first Season as soon as it becomes available."
My understanding is that seasons are a reset of all progress and the character selected for the season is level 1, map is reset, renown is reset, side quests are reset and all unlocked dungeons and aspects are reset, basically just like the first day of the game launching expect you have access to the cosmetics you unlocked. They recommend that you complete the campaign now so it can be optional later, as the campaign is required to be completed at least once up unlock the first capstone dungeon and the road to the endgame, after its been completed once it can be skipped in future playthrough / seasons.
You don’t need to farm dungeons to progress the campaign, other than to get aspect(s) you want/need for gear that has dropped.
Agreed. As much as i liked D3, i deffinitly dont want those ridiculous numbers again in D4, i think its great to see that they are aware of, and frequently adjusting the balance. Obviously they are gonna overtune and nerf too harshly alot, finding the perfect sweetspot is virtually impossible, but its better that they try, than do nothing.
hey Blizzard , do u know why people loved Vampire survivor ? do u know why there is so many new games in that formula ?
the Dopamine we get from clearing thousands of mobs is unreal. that why that VS formula works.
so instead of lower our Dopamine to a point of boredom and depression u need to change something.
a simple example on me is , when i set a destination but on the way i see a huge group of mobs , i cant resist my self and i have to kill them all . why ? cuz Dopamine kicks in when i see all that numbers on the screen.
They nerf the experience because there is no real content for another 50 levels. Trying to bloat content with low XP is bored and garbage.
I already have a job, I don’t need another one, buff XP