Subo skill hides undercity HUD enemy icons

When using Subo and in the undercity his skill to show enemies overrides the icons for enemies that increase timer etc. On the HUD/Mini map.
You have to open the main main view to be able to locate them.

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So the one advantage from Subo is being able to view where the mobs are, however, it hampers gameplay significantly, by hiding information that’s normally shown on the minimap:

  • Treasure Goblin and variations like Seething Goblin are normal yellow dots and so they escape me often, especially when on necromancer when minions engage it before I can even see it
  • As said here, time extension mobs in Undercity, which means I can’t plan my route better

I consider this a bug, cause it’s a major disadvantage for a convenience feature. Especially since it seems the trade-off for this fore-knowledge is a lack of DPS compared to Varyana.

This was fixed this week. Thank you.

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