So on jewelry this has sane values of around 4-500 life per 5 seconds. I still don’t like the 5 seconds regen tick, making it way less reliable in combat, but at least in breaks you can heal up decently.
However, on armor this is like 5 life per 5 seconds. If you don’t want people to create builds which fully heals themselves every 5 seconds, then remove the affix. Leaving it like this:
- devalues dropped gear
- creates extra casino pulls for enchanting
- significantly devalues ancestral gear where this is the greater affix (I’ve had 2 or 3 of them so far)
Can we either give it sane values or remove it. This is just painful.