The 5 life per 5 seconds thing at level 60

So on jewelry this has sane values of around 4-500 life per 5 seconds. I still don’t like the 5 seconds regen tick, making it way less reliable in combat, but at least in breaks you can heal up decently.

However, on armor this is like 5 life per 5 seconds. If you don’t want people to create builds which fully heals themselves every 5 seconds, then remove the affix. Leaving it like this:

  • devalues dropped gear
  • creates extra casino pulls for enchanting
  • significantly devalues ancestral gear where this is the greater affix (I’ve had 2 or 3 of them so far)

Can we either give it sane values or remove it. This is just painful.

No one cares man.

Look here : Modifier "Life per 5sec"

I made a post about exactly the same observation, zero replies, some views. Almost a month ago.

My guess is they still balancing out the numbers and it will either remove it completely or fix the values in future seasons.

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