The pit, Masterworking and trade

Masterworking needs a rework in my opinion. Having to spend 5-10.000 Obducite to just hit 1 secondary stat feels bad and is extremely boring.

Tempering with the current amount of rerolls is just a bad experience. Finding that awesome ring, weapon etc only to get the bad rolls or unwanted rolls on it is such a game destroying experience.

The Pit - Bosses are plain boring. Having to run around in a circle at all times to avoid 4-5 different 1-shot mechanics is not fun. It’s OK they exist, but giving the player NO time to react is simply a bad and lazy design to add “excitement or stress” on the player.

Trading needs a focus. We need an Auction house, a dedicated site or something else to be able to trade. With so many aspects, items, materials and probably more coming in the future, some easy way of trading would benefit the game a lot.

I wish for a more advanced Pit, with chances of getting all boss materials & Uniques. A way to add modifiers vs greater rewards etc. I wish the map was bigger ands took 3-4 mins longer. I hope in the future we’ll see new loot mechanics introduced or events where player choice could be a thing, making Pit runs so much more satisfying and enjoyable to spam.

3 Likes