Too much complaining

People really need to get a grip.

We live in sad times,where everyone gets hurt when things aren’t going the way they imagined.

People developed D4 in their minds,long before D4 was even announced,and because of their imagination,they got disappointed during Beta testing.

Sure,talent trees should be more appealing ,but this is vanilla game and it was supposed to be played for years,with updates,dlc’s and expansions. It would literally be a business killer to release everything Blizzard has planned for D4,because there wouldn’t be nothing left for expansions.

Many people got hurt because Blizzard did not copy systems from other games,and i am thankful they didn’t. This is Diablo game and it was supposed to be better than other games. On one side you have people complaining because Blizzard did not copy systems from other games,but at the same time there are people who responded with ‘‘copy other games much’’

What happened to accepting games as they are,what happened to being thankful because we got something new to play,after so much time? Just because you paid 100 euros,doesn’t give you right to ask for some ludicrous systems or asking for systems that would postpone game for years.

Feedback is one thing,and being entitled little brat is something else.

Crying,threatening with refunds,insulting D4 devs,complaining about every single thing and comparing D4 to other games of this type is not feedback.

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More importantly stupid pointless threads telling people to stop giving opinions about betas need to end. It really doesn’t help and actually creates problems.

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I think it’s often just a matter of age and wisdom. The infantile approach never proposes solutions but only whims. Who has been a player for many years can like or dislike a game without having to insult or complain all the time because they didn’t do this or that thing as he would have liked. I myself am fighting and asking for the auction house to be reinstated but I will certainly still play D4 without it and I won’t cry or yell at anyone.

Not that you are wrong, but I’m interested to know what these problems are?

Lol… who’s going to make the most money out of it as usual probably. I say the source of the money but i guess i am wrong.

Blizzard, prepare to have all my pocket moneyz!!!

Look at the US forums the EU forums are gold if you compare them.

are you one of D4 devs?..sounds like it :slight_smile:

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just sounds like a guy with a different opinion than yours. :slight_smile:

What are you talking about? Of course people have developed a picture of Diablo4 in their minds, because Blizzard showed us extensive feature overviews and gameplay in 2019, which didnt reflect what we actually got 4 years later. They marketed an extensive runeword system, showed off all worldbosses and the final cinematic (which in its context didnt look like a final cinematic, but a chapter ending, teasing a hell area) in 2019. Furthermore, the game was presented with way more detail then we actually got, e.g. proper hit feedback on (barbarian) melee hits with impact blood splatters.

4 Years later, the game has been WAY less then what was shown to us in 2019. And this kind of feedback is just a natural reaction of customers being lied to via marketing. If i promise you a car and send you a pencil after youve send me 50k bucks, youd be pissed too.

Edit: Youre also very much right with Diablo4 being incomparable to other games of its Genre. Most other great ARPGs are either less than half the price or completely free to play - with the money we have to pay for it, we should be able to expect something that has way more quality than the FREE competitors. Its actually hilarious that its the other way around.

people want something new to play that well thought out and makes sense. throwing in a dozen trash stats for padding isn’t well thought out. doing a single click to activate a battle pass when other buttons you need to press are right next to it is intentional. nerfing the entire game right before season 1 when lots of players have a power fantasy that they don’t want to spend the next 6 months to get gear for 1 character terrible decision. id rather everyone be op than majority be useless much like most classes were garbage except for 1-2 and only 1-2 builds are viable. trying to get people to pay $65 for a stupid digital bundle for a game that most people already quit or will quit in the next few months is a terrible decision. making the terrain like they did to get the horse stuck every 20ft bad decision. release the game with a entire classes way to defend itself not working and not being able to fix it for close to 6 months. wonder were the bright minds were on that one. people like me are not entitled little brats we just expect the one thing that blizzard cant provide and that’s quality. all the brains already left the company and now all that is left is the weird activists and the interns making the games. that’s why the quality of the games dropped like a hammer on a anvil over the last decade. i have the same expectations of all games and i will prop up, and praise amazing games. then ill list all the games that no one should ever copy or try and mimic.

I know people complain too much and there are always something to complain. But, just particular Diablo IV is completetly different people didnt expect what it supposed to be. Always wondered what is their react when people complain about Diablo IV since alpha/beta until now! Are they happy with Diablo IV? But, it improved alot and I hope it gives us more than what Diablo IV is now! I hope leaderboard will give us something fun, not only tunnelvision like rift so campfire tomorrow! Hype!

It’s a farm to farm, and it’s bare bones. Lovely bones, frankly. Add some meat and this’ll be great. I honestly believe so. But since it’s a farm to farm, which isn’t about anything but farming as the name implies, and it’s just the skeleton, people see how hollow it is. The whole genre is hollow. There’s no real end to a farm to farm. Shouldn’t be either. But there needs to be a fantasy and there needs to be something to look ahead to.

Ideally the farm goes somewhere. Like in D2 the goal was to beat hell to be able to farm Baal for the best items. Then what? Nothing. If there was something more… Like D2 world was largely wasted because it was all about getting to Baal and finishing him off as quickly as possible (yea, sure; there was other farmables but let’s not get into particulars). This world wants to be more.

The damage distribution in this game is beautiful. You can just smash mobs into us and eventually everyone gets overwhelmed. I’ve been thinking about that. What if there was a fortress defense we could run? Mobs coming in from all sides, there’d be lanes and we’d need to push the lanes to the fort up ahead. Break that and go next. Problem is that the lanes never stop pushing and the intensity gradually increase. So while some push, others have to clear. In the end, all forts destroyed, there’d be a boss. Then loot. Perhaps a damage meter, a summary? Some stats for fun on completion. Like cooldowns used or whatever… Idk.
Anyway, that’s something I think D4 could do. And it’s something we could do together, today, if it was implemented; since the engine can do that, easy. Sure, we wouldn’t bring lamers to the party so it’ll all be meta builds but… it would work.
Just a thought… bring something we do. Bring something to farm for that’s not Duriel.

Oh we will see an arena mode. I am sure it wouldn´t be hard or too time consuming to implement (for Blizzard), but with the announced expansion strategy the game will get one endgame feature each year.

I hope I am wrong and we see more lasting season modes. Currently the work they do is nearly completely wasted after 3 month and it is the most stupid live service quirk.

thing is that these games have zero depth to them in any way possible. if i remove just 50% of the trash stats that will never ever be viable that will drastically increase player happiness. if i up the drop rates of everything in the game that is rare or higher by 7% everyone will be ecstatic. players want the loot they don’t want the process in these titles to get it which is do 1 thing 450 times until the right thing with the right stats drops. yalls genres wouldn’t be the closest to the trash can if it had more substance to it. primary example is borderlands 2. you get gear drops from enemies some really rare ones from specific enemies. you can build your character using class trees but what sets it apart is not the FPS part its the fact the want you to have fun and use all the random combination of weapons that drop. devs in D4 say this but the way they patch the game says the opposite. you have meta builds which are only meta due to leader-boards and due to other builds not being able to complete all the content in the game due to them being unable to put out enough damage or you don’t have enough defense. in borderlands 2 you can get to the point to 1 shot everything in the game by stacking badass ranking and gear. you have the option to coop in the game as well. so why force players into this narrow forced experience of i have to play this class in this way with this set of stats otherwise i cant beat the boss. i say let everyone build up there characters and do whatever they want if they want to 1 shot the end game boss let them do it. if you want to coop and let people carry you so be it. if people don’t want to match with op people then let them be separate. most people play solo so i don’t know why they are so hell bent on controlling everyone and how they play the game just let people have fun then people will praise the game for years to come just like borderlands 2. also for me i still don’t play the game. the most time in the last year Ive spent on the screen to say play in the battle net launcher is long enough to access the forums. the forums are more engaging to me than the game itself is.

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Yea, it is more engaging.
Patch is out. Some vampire powers. Will need to look at that and put it on my rings or something. First find it. Think about what to do cause I don’t have any spare rings despite having played for two months. Not sure about my build either. Currently it’s not at all what I want.

I’ll log in later but none of this actually gets me up. I want to feel inspired. And if there’s something I’m looking for, like what: 5 vampire powers, two of which I am interested in; in a pool of 20 or 30 powers? All that searching just to confirm that my ideas are garbage and doesn’t work at all. Attack speed doesn’t save me, neither does cdr. But together I could take Concealment and spam it. The final idea would be to get Concealment into a spot where it can replace Shadow step as a way of triggering Tib. Cool right?! In the shadows, like a rogue… Will it be good? No, it won’t be good.

Maybe it can be done but where am I going with it? I was thinking the fields of pvp but u see… yea well… nm. I’m going nowhere, I know that. It will be novelty 5 minutes for three days of effort to find the powers. and if I want Harlequin and the legendary stone for the pet for the REAL BUILD then it will be a month. At least a month. Actually even if I try I will most likely fail. How much fun will I procure? Same amount: 5 minutes novelty.
I’d be like the ghost of the pvp fields, no one will see me coming; because they ain’t there.

Takes too long. Too much effort. Not worth even logging in to check the patch. They changed Heartseeker too, +20% ias. Hey, waddap! I could’ve told u that 6 months ago. I was wtf is it with heartseeker, it’s so slow. it’s annoying, it hurts the dps using it.
I’m not excited about builds. Why? Cause I can’t procure key components with less than months of play. Sure I don’t need all that cdr. I don’t need to try the life leech. You don’t have to look at those items as key. But they are. They change the way the character plays radically, it matters a whole lot. And not for pushing nmd tiers but for right out in the world. Because you trade power for other power. Having a total of +8 or +4 with lifesteal makes or breaks any build. Opens up so many possibilities.

Don’t have it in me. It’s not a game. It’s too repetitive. Duriel, the end, is a place we swear never to go back to. Everyone hates it. The only part of the game that’s fun is killing monsters and finding new ways to do that. Can’t do it without Duriel.
I had 13 hours of pure Duriel last season, counting that every run took a single minute.
That gave me ONE uber.
Halving the time, for this season, would give me ONE uber in 6 hours of pure Duriel.
Will it be the right one? Hardly.
Is that how I want to spend my time playing? No.
Will I log in? Possibly. Every time I do it I think to log off again, currently. That’s my first reaction as I open the map of adventures.
Honestly, I’m too old for this shi. I already played this.

There is no possible solution so all that’s left is complaining.

Solo una domanda per te: dopo che hai portato un pg al livello 100 e farmato gli oggetti che ti servono a fare l’unica build che hai deciso di fare…esattamente cosa fai in D4?

I need to feel inspired.
To feel good about looking at the items I’ve found, thinking about combinations and possibilities. Try new things. Build for old ideas. I bet that’s why there’s no loot filter because a loot filter implies that there’s only a few select properties that’s interesting, in effect a garbage disposal. Looking at the loot is a big part of the game too, supposedly. But that requires the items to be worth looking at, all of them. It requires all affixes to be useful in some context. If they are, then it’s worth looking; then looking at items is a welcome break.
But to be able to experiment, and I do, I need veiled crystals. I’m always out, always. I’ve been out for two months. And I’ve got many many items I would roll if I just had the crystals. Some been stacking it, of course, because they’re all unique. They don’t think about this, they look up what someone else did to great effect and they do only just that so they don’t need any crystals. But I do.
When I feel I got a cool build running I am content. It needs to feel good playing. And that doesn’t require it to have max damage or be invulnerable, it just needs to feel cool. And that’s really subjective, which inspiration also is. So good luck.
Just wanted to say that somewhere.

Why do they need it? People pay and demand what is demanded, you offer and people give their opinion and rate what they receive.
Is there any option to get what you paid back? Because gentlemen, let’s not go crazy or cynical, with 48 hours to return the purchased product, there is no time to judge any product. Blizzard does not give guarantees and like any product that is sold, it must be possible to return a product that is defective or does not meet expectations. One-year truce until the first expansion or paid DLC is released as if it were another game or a totally new game. IS THIS SERIOUS??? IT’S A JOKE???

It would be more appropriate if you couldn’t ask for explanations from a game that is sold to you as the panacea of ​​ARPGs, representing the vanguard of the genre and being a pioneering franchise and creator of real-time action role-playing games, what less than fixing and know your audience, and your fans. The gamer who plays these types of games are not people of 15 or 20 years old, we are talking about a generation of gamers between 40/50 years old who already have a lot of experience and who have lived through the evolution of computer games since the first generation, then due to the quality of the franchise it made many new gamers, but the essence of the ARPG is neither D3 nor D4. It is one thing to evolve and another to destroy the franchise due to wrong directions in the search for new markets or businesses.

That’s the problem, that Blizzard knows it and plays with it. I don’t doubt that they are all good intentions, nor do I think they want to release a game that is a disaster, but I refer to the evidence. Since when has Blizzard needed the Steam Platform to increase the recruitment of new players? for example. Why is the game practically dead in a month? Why do they improvise instead of working hard for a season? Are GGG Developers, for example, better than Blizzard? It’s not about looking for new business models, it’s that both companies are fighting to be the best in ARPG and Blizzard is far below what was expected of it. The Streamers themselves (not all of them) no longer want to publish any more videos about D4, at least in season 3. What is the need to play the non-ladder mode if what I play in the season cannot be used later. Where is the Itemization, Crafting, Trade, Monetization, the endgame? Do I really have to wait and spend another 70 dollars or euros on an expansion or DLC, to supposedly finish developing a game (with multiple bugs) called Diablo (4) and the villain is absent from the game? because to date, if evil does not die, in the Diablo franchise Diablo the Lord of Terror was always killed as the final boss. What do you expect after almost 1 year after having paid between 70-100 dollars / euros, the most expensive game in the history of Blizzard and that they sell you a battle pass for 20 $/€ for some cosmetics and you have a game totally incomplete, full of bugs and with one of the poorest and most ridiculous endgames I have seen in the gamer community and in this genre. It is a company that has no objectives, and they move on improvisation, because they are not used to working, only receiving and playing with the inertia that a franchise that is almost dead gives them. Perhaps it is not legal for a user who buys a product to express his strongest protest against such outrages by a company that desecrates the deepest feelings of its fans, that likes to play with their feelings and their money. I’m not going to say that Blizzard is a Fraud, but from scam to fraud at this moment there is a very fine thread. Playing with people’s Hype after D3 and the games that exist of this style is not good business

Since when is an ARPG a vanilla game, much less the Diablo franchise.

When David Brevik designed the franchise together with the BN company, he created a Role-playing game in which you had to equip yourself with the best objects and carry out all the missions and everything played in real time. When they released D2 they created the sets and many new features that gave the franchise a breath of fresh air to the new ARPG genre in such a way that a lot of titles came to the market that promoted item crafting and the best player relationship in the game. game being able to trade between them making those items valuable and revered by a community. In fact, Rune Word Creation ushered in itemization, and other games like PoE included one of the most powerful endgame systems to date. And you see Diablo 4 as it is and with the resources it has and it makes you want to cry.

No, don’t make a mistake. It is the other games that have copied the Diablo franchise. The other titles are developed by players who have played Diablo. And it is those players, who have listened to the ARPG communities including the Diablo Franchise, who have been adding improvements to other games so that Blizzard understands the shortcomings that the Franchise itself has. To see otherwise is to put an eyepatch on one’s own eye, and even to shoot oneself. It’s not about copying each other, it’s just that the sad thing is that Blizzard copies itself (season 3 of the robotic Seneschal) and on top of that it doesn’t do it well. It can’t be the most boring season, streamers don’t even finish the characters because they fall asleep, they get bored of the mechanics. It is a copy and paste of the vampire or blood season. By the way, if the character of Zoltun Kulle comes up, they would at least turn him into an uberboss of the game, but they don’t even do that well.

I’m going to pretend that I haven’t read this part to you, because it’s from a bad joke movie. Let’s see if now, having paid 100 Euros/$, I won’t be able to complain if I consider the game a ruin or scam, and even give it a good review if it deserves it. It would be good if, on top of paying for something that you consider has been scammed, you could not complain or even ask for a refund of what you have paid or part of it, since the Consumer Law, depending on the country, this is a mandatory precept, Another very different thing is that in the acceptance of the product acquisition contract it tells you that what you are buying is not a license, but rather a rental contract for the use of the game, which once paid, if you do not want to use it, they should at least return it to you. the part proportional to its use, since the clause does not include rental time or access to its servers. It is not a license like the ones before. Blizzard cares more about money than its users and to date there is no reason for it to change its mind on the matter. And when I say this I am not only referring to the result of the franchise, but to everything that Blizzard has done with the Diablo franchise in recent years, starting with the massive layoffs with impressive benefits, not to mention the inequality and mistreatment of gender in the company. Given this, the first thing I think about is the dollar before all of us.
It is not about threatening refunds, these are situations of helplessness of people who are tired of seeing that this is worse and who have once again played with the hype and illusions of many players.

Greetings

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I’m sorry if it is not expressed well, it is translated literally from google and with a copy and paste