Why Diablo 2 has replayability and Diablo 4 doesn't

Better loot and not locking it behind an absolutely atrocious mind numbingly redundant grind.

Target farming bosses for uber uniques is the laziest most disrespectful design a game like this could possibly have. Requiring said bosses to be summoned by grinding the same boring routes and mats over and over again to even unlock that opportunity is just insulting.

They should make loot like Diablo 2 and have an iLevel for items in multiple areas and dungeons, not just individual bosses. That way you can just go out and and play organically in areas with some diversity and still have a reasonable chance to find something great. It gives the world purpose, not just a one track grind route that you have to burn yourself out on after doing it hundreds of times.

That’s why this game fails. Please change it so we can come back and not hate our lives.

Thanks.

You can trade everything in the game and also get everything in the game for all classes, thats why. Also Auction House will be gr8

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I also want to get out in the world more.

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Same problems as release, except for these that feels better
-xp is ok
-resistances work
-no timer on Helltide
-map timers