Played against a rogue moments ago, turn 7-8. Doing a combo with weapon where he got it to over 36 health with Deadly Weapon card being cloned (which is fine, not the issue)… the issue is, his turn roped and then he had a extra 36 seconds ontop of that to do what he liked…
Why have a rope system if it doesn’t work? Your turn sends after that rope, it should end period… weather you’re in the middle of an animation combo or not… YOUR TURN SHOULD END IMMEDIATELY.
Ridiculous how people can manipulate this to suit them…