Battlegrounds is so rigged Im out

You had a great game, but the rigging algorithms have destroyed what could have been an amazing game. It should be completely randomized, but its basically decided who wins before the game even starts. And im out just deleted the game, Ive played since it came out and paid a monthly amount but Im done with it now for good!

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Alright, bye then.

I personally do not buy the idea of the matchmaking being rigged in a way that automatically determines who wins from the start. That’s assuming a level of control that would be noticed immediately by everyone, not just disparate comments every now and then. Pros certainly don’t seem to recognize such a thing beyond ā€œstreamer luckā€.

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You’ve only just figured this out…

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It’s AI that’s doing ā€œrandomā€ drawing of the cards. AI is a program it cant really do random. For example you’ve a balanced deck with low medium and high cost cards, you ā€œrandomlyā€ get all high cost cards as your ā€œdrawā€ your opponent gets all low cost cards that they can play early on giving them the win as they can damage you with out retaliation, did the game decide to give you high cost cards only?

Do you know the seed of the battlegrounds lobby and what cards everyone else is going to draw or even have available to them?

No?

Then the fact that a computer cannot do truly random number generation is irrelevant. For you and everyone else, it is as good as true random generation.
Same applies to regular Hearthstone. Blaming the game for bad hands is like blaming the washing machine for making loud noises when you put a lot of zippered hoodies in it. You want to reduce the risk of getting cards with high costs? Put less of them in the deck or have ways to draw more/reduce their cost.

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OP is correct. BG is controlled to a certain extent. There are also Bots in BG who spawn any cards in that they want.

This is why I am constantly calling for recording of matches that can be played back later. If StarCraft can have replays, why not HS?

I have played BG games where an opponent has zero and I squash said opponent and next round he/she has 500/500 minions. That’s not possible, except for a bot.

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There is an algorithm in play with BG which seems to be turned up a notch. After many hundreds of games, i can confirm and categorically say that this is no random generation of cards. The tavern is fixed and luck no longer has anything to do with it. Could the games outcome be pre-determined before you even begin, well the simple answer is yes. I played a duos with my usual team mate, on turn 7 i got disconnected, and couldn’t reconnect to the match, on my stats it had already published a 3rd place for that exact game… however i was able to spectate 2 more turns where we were still in, in one of those turns we knocked out the 4th place… So how can my result be published before the game has even finished…

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Just had a game of BG and came to ask if anyone had a similar experience, I had a 400/400 Bream counter murloc in my hand and needed a Bassgill, nobody else in lobby playing murlocs, after cycling through 450 minions, 28 discovers and 18 random murlocs added to hand by ā€˜Tad’ and I didnt get Bassgill, that is not unlikely, that is statistically impossible

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Of course it is possible. It’s highly unlikely but it’s not impossible by any stretch of the imagination.

It does suck when that happens though. Did you have any bassgills show up before you got the Bream Counter?

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Bassgill had roughly a 1/13 chance of showing up each time I discovered a murloc, with 28 discoveries it should have shown up at least once, this is excluding it appearing in the tavern, by statistically impossible I am referring to how high a chance something has to appear repeatedly and for that not to happen results in the more likely scenario being an error or other factor at play

No a Bassgill did not appear beforehand, I was locked into murlocs early, it was the goldenizer modified run and I had gotten ā€˜Mrglin burglar’ early into the game (patient scout) and made it gold, which allowed me to stat boost my board long enough to stay in the game that I went through at least 70 refreshes

st fu paid troll, you are pathetic

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Did you have anything to disprove my argument or are you just being a douche just for the sake of it, Darx?

Unless you can convince me that I’m wrong & if there’s nothing else for you to add to the conversation, it’s better you just like OP’s post and move on instead of posting ad hominems.

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I used to think it was completely rigged, but I think I know what they’re doing. You get punished for bad decisions,which is dumb because then it’s technically not RNG.
For example, and I’m sure we all had this happen to us. You put Titus on the board but don’t stat him out or protect him. Titus then becomes a magnet and dies instantly. I’ve had Titus getting hit first 5 rounds in a row just to test this theory.

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Very good comment, while playing, for example, you have 11 lives left. The system always hits with a clear number according to the remaining lives.Very well structured.

State of BG’s surpasses the current state of standard.

I’ve literally just made a post on this myself. The bots in the lobby probably down to lack of actual players to play the game are ruining it not to mention the state of trinkets.

So after many games to test over 4 accounts, i can categorically say that the whole game is rigged, the chance of getting the cards you need to suit the type you are playing is dependant on your MMR, account level 0 to 3k is an easy ride, its not that the other players are bad, its just the tavern favours your type as do the trinkets. Its when you get past the 3k mark things change, the game is no longer random, it is timed for MMR and wins, dependant on games played, and through the testing i can confirm that the tavern adapts to ensure you finish in the place that is pre-determined at the start of the game, the fun and skill of buffing a type has all but disappeared, the game is just not the same fun as it was in the past, you can feel the game working against you constantly, with the ā€˜pre-determined’ 1st, 2nd.3rd place teams are getting the cards handed to them almost, and that’s exactly what it feels when i get the win, its like there was no challenge to get it. (obviously this is my opinion from many many games of testing) i am going back to Marvel snap and will try BG again next season.

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You think that will change next season? This has been a thing for a looooong time.

After turn 5 you can reasonably predict what algorithm is doing to you. Terrible game design

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this is by far the worst i have found it. The trinkets are a clear way to make sure the predetermined winner wins in a kind of ā€˜Hulk Smash’ manner. Like how many games have you played where the person at the top spot has at least 25 HP left or even full HP and still shield by say turn 12. They said they adjusted the algorithm for the trinkets to better suit what you are playing, but that was all a load of rubbish, they adjusted the algorithm for the top 4 pre-determined players. the worst one is the get a plain copy of one of your minions at the start of your turn, i got a whelp 5 turns in a row or the worst when you have say 4 of one type and a random one you kept for the extra card and it gives you a copy of the random one as soon as you choose the trinket and yet another player in the top 4 will have the same trinket and be getting them triples one after the other. Its a real shame as i used to enjoy playing and now its just to fixed with MMR win and placement ratios. RIP Battlegrounds

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Thought I’d jump on and play a game for giggles…first trinket of significance was splinter of aurum (when you have 15 gold get a random tier 5 minion) and guess what I got…golden leeroy…honestly can’t think of a more predictable game then this trash heap that is hearthstone…