Are we going to see any changes to poison minions and their interactions any time soon?
I am not a PRO player, I always focused on reaching 10k and chill out with the MMR grind.
I do realize that poison is NEEDED as a card mechanic in the game mode and it would be wrong to remove it, and I know that there are certain cards that allow you to “counter” the poison strategy. That being said I am also tired on playing vs reborn Maexxnas and Amalgadons with poison and divine shield or trying to construct a poison board with divine shields. This feels stupid, in my last 10 games, 7 of them had the top five players in each lobby trying this strategy.
I am tired on buffing minions on my board only to die to some 2/8 reborn that will take two of them down “just cause”.
The poison exists as a “utility” or a “catch up” mechanic and has its uses, you cannot fight nomi elementals on turn 14 without poison.
But why should you? Like seriously, the person high-rolled got a golden Nomi, hit elementals on every roll, good for him ggwp, 2nd place, lets go next.
I am salty because there is no “special” interaction with poison and divine shield, include a Maexxna with reborn to the mix and you have a minion that will kill 3 of your minions regardless of stats.
Why Poison minions don’t loose poison when they have divine shield on them and regain it when they loose the divine shield. ← (I know this is stupid relax).
Simple recommendation remove Maexxna from the pool, add a NEUTRAL card on 6 with poison and same stats, and pretty much remove Amalgadon all together, totally stupid card either will win you the round or you gonna sell it. (like imho Amalgadon is either a broken card or a meh card, but rather VERY consistent).
That’s all, poison meta, super fun and fair to play it and play against.
P.S. I am fuming that STATS don’t matter anymore.