Blizzard, please fix the Wild meta

Almost every second player I run to is playing Big priest or some sort of resurrect priest.
I literally made a secret burn mage just to counter all the priests, but this is pretty annoying.
Blizzard, why did you provide so many cards for Ressurect Priest?
Vargoth, Barnes and the new Catharina Priest legendary are just absurd.

In addition, another card that you should consider changing is Raiding Party for Rogue.
In Wild mode, Rogue can buff Kingsbane so easily, and with Raiding Party can easily kill you by turn 4-5, ridiculous!

The Wild meta is - or you play Aggressive deck - like Kingsbane Rogue, Odd Paladin, Even Shaman.
Or you play this stupid mana cheating Big Priest.
maybe once in a while you can find also Jade Druids…

what I am trying to say, fix Wild!
there are no room for fun creative control decks in Wild when there are so many mana cheating cards and crazy synergies!

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I personally like playing Burgle Rogue in Wild. And Jadewock Shaman.

Am slowly starting to think about a Dragon Warrior/Paladin too…

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Mate,
wanna bet what gunna happen?
A) Huge company will change their product to suit your personal needs?
B) You will change your personal needs to adapt to the product?

They will never fix wild, wild is as the word says wild. When they try to balance the game they only take standard in to consideration. They will never try to balance wild, so don’t keep any hopes.


They nerfed Aviana during the Boomsday expansion cuz of Psychmelon tutoring too well for the Aviana-Kun combo.

So no, they do not disregard Wild when they do balance changes.

players like you made the game sht you accept every bs that devs made you guys dont even play the game regularly

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They didn’t fix it yet, because it wasn’t too dominant by win-rates. It has however forced the wild meta into aggro and special tech decks just to counter it.

I would support a balance update. Like Barnes 8 mana, summon a 5/5 copy.

this is exactly my point.
It is or you play Aggro to rush the Big Priest down, or that you play Big Priest yourself or the new “Darkest Hour” Warlock to cheat out mana,
There is no room for control decks in the Wild Meta right now.

so… you want to win and not play strongest decks? no one is forcing you to play meta decks, play your own deck and have fun. or do you want to eliminate all decks that can beat your deck? you dont have to win the game to have fun

The solution is to delete Baku and Genn
but I’m sure they know better

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Amen brother. Big Priest is the absolute AIDS of Wild, i solely play Mill Rogue to counter them, but even then sometimes they ramp up so fast before i draw my murlocs, its rediculous how strong they are. I rather play against Aggro 24 7 and try to survive rather than facing this brainless highroll. The irony is Blizzard thinks Bloodbloom Lock is problematic, which is just an inconsistent meme. Blizzard is for once more completely out of touch with the community.

Agreed but if they nerf them without touching Big Priest, Priest will skyrocket. Anduin is already top represented (~30% in Legend last time i checked).

Can you suggest me a nice list?

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https://imgur .com/a/EZzcPkZ

Played it from 5 to 4, does great vs Priests but it struggles vs Aggro. Though i noticed the more you cimb, the more Priests you queue with, so in higher ranks you basically get free wins.

Just wait until the Scheme + bloodbloom + darkest hour warlocks have taken over. I am actually surprised to not see any complaints about those in this thread.

I totally agree with big priest. With muerte and vargoth it’s got insane tools and it will get even more stupid when more cards supporting the deck comes out.
Barnes will have to be removed from the game soon or you will lose the game EVERY time Barnes is played on turn 4. With all the ress spells you will face an insane board by turn 6-7 already.

Ahahaha
Thats some new level of delusion, I see on teh forums.

Your frustration is not:

  • Because your real skill at the game doesnt match your expectations, and that frustrates you
  • Because favorited playstile in the meta right now counters yours
  • Because the usual forum rant reasons: P2W, unbalanced, OP, ect.

nooooo

its, because of players liek me who made the game bad.
Yes, Soldierhead, I do recall how last December, I was sitting at work, and thinking, how can I make the game moare bad for players like you and did it :smiley:
fun stuff

Just adding my theory on blizzards strategy for the meta game in recent years.

A year or 2 ago player spend probably reached stagnation. This likely because high end players knew that provided you were willing to invest the time in long matches of attrition, they could thwart both aggro and mid range purely with defensive play and logically win the majority of games. Once they had their deck refined further spend was no longer necessary. Hence Blizzard had to devise a way of forcing the issue by rendering traditional control play obsolete. 2 Things come to mind.

  1. OTK was born. - A style of play where direct hits to face were not even necessary up until the last turn and decks would usually reach win condition faster than control were ready with their own. Control could do little about is as their decks were geared for delay and survivability, both of which are irrelevant vs one turn kill.

  2. Big priest – A simple to use control deck where skill isn’t relevant and could be compensated with cash for just a few core cards. A deck that counters must slow control decks and that blizzard have appeared to support by way of introducing the perfect class legendary in the form of Catrina and an ideal free neutral in Vargoth. They were paving the way for noobs to build easy decks with a simple play method, whilst letting players think that individual skill actually played a part since the deck had the label of being one of “control”. Very clever.

At the same time they knew the deck posed no real threat at the highest level of competitive play because of its 1 dimensional nature. A deck that can beat anything but also lose to anything pending the luck of its draws poses no threat to competitive play. It just served its purpose as a means for blizzard to shift the meta whilst doubling up as a cash cow for those who took the bait.
Hence the old school wallet warriors, banklocks and freeze mages had to die off and the consumers were forced to keep spending in order to compete. So whats the answer?

Be creative. In wild there are infinite possibilities to do what you want and what any one-off opponent wouldn’t expect.
Example, I don’t have so much time to play as work a 5 day week but I went on a winning spree of 13 wins from 14 and hit rank 4 before I just couldn’t be bothered to grind without win sprees.
What did I lose to???

Pirate druid! I was beaten by the shock more than anything else. By the time I stopped being confused about how my opponent could play such a deck it was already too late. Still don’t know what he did but I remember it worked quite well.
And what am I doing? Playing a deck with 12 legendaries included that can compete against any playstyle because ive put thought into a gameplan and also how to counter others.

Oh, ive kept track that ive beaten the last 4 big priests ive played against. Work that one out if im using a deck with 12 legend cards. Ill give you a clue. I don’t play priest. Not since it became the class without integrity :wink:

It’s in the game since vanilla

This is hilarious.
Big priest, having it’s Highroll momments means it is prone to low roll moments too. To unexperienced and bad players the deck might seem with low skill cuvre. It’s not high in reality, but above medium. Exactly in conistently winning despite lowroll moments is the skill. Aaand, BP has limited minion pool, that you can easly polude with many classes, giving creatures to them or polymorhping.

Otherwise I agree with all in your post. GJ on giving good points <3