I see all this whining about “muh pirate warrior, muh naga DH, muh mech mage muh drek’tar”, but wtf are you talking about, Warrior literally has a 0 mana flamestrike, mages can double their hero powers damage and then have a 3/5 minion who casts it on all your guys, paladin has equality with like 3 different cards to combo it with and pyro + infinite heal for 1 mana spell. This in combination with the ridiculous amounts of healing/armor gain all these classes have makes aggro actually terrible and anyone who gets beaten by it should be embarassed of themselves.