Current Arena Rules

Update 14.0 - 04/09/19

  • Any given Arena draft pick will offer 3 cards from the same “Bucket”. There are currently 13 non-Legendary card buckets and 5 Legendary card buckets.

  • On average, Arena draft picks consist of about 79% Common, 15% Rare, 5% Epic, and 1% Legendary cards.

  • Your 1st, 10th, 20th, and 30th picks will be guaranteed to offer cards from Bucket 4 or higher.

  • Class cards receive an additional +50% increase in their appearance rate.

  • Spell and weapon cards OR cards from the latest Expansion receive an additional +50% increase in their appearance rate.

  • Neutral cards from the Classic and Basic set appear 50% less often.

  • These appearance rate modifiers are multiplicative.

  • The following cards are unavailable to be drafted in Arena:

Ancient Watcher, Mind Control Tech, Klaxxi Amber-Weaver, Dark Arakkoa, Cult Sorcerer, Twilight Darkmender, Hooded Acolyte, Blade of C’Thun, Usher of Souls, Ancient Shieldbearer, Twin Emperor Vek’lor, Disciple of C’Thun, Doomcaller, C’Thun, Beckoner of Evil, C’Thun’s Chosen, Twilight Geomancer, Twilight Elder, Crazed Worshipper, Skeram Cultist, Jungle Giants, Open the Waygate, The Caverns Below, Vicious Fledgling, The Marsh Queen, Fire Plume’s Heart, Awaken the Makers, Unite the Murlocs, Lakkari Sacrifice, The Last Kaleidosaur, Humongous Razorleaf, Bloodreaver Gul’dan, Deathstalker Rexxar, Frost Lich Jaina, Malfurion the Pestilent, Scourgelord Garrosh, Shadowreaper Anduin, Thrall, Deathseer, Uther of the Ebon Blade, Valeera the Hollow, Baku the Mooneater, Black Cat, Genn Greymane, Glitter Moth, Gloom Stag, Hagatha the Witch, Murkspark Eel, Dr. Boom, Mad Genius, Whizbang the Wonderful, Zul’jin, Arcane Watcher

Arena Bucket Information can be found here.

We’re always working to improve the Arena experience, and your feedback is appreciated!

1 Like

We’ve just updated the appearance rate of cards to ensure class balance remains close to the ideal 50% win-rate. Specifically, the win-rate of Rogue and Warlock should now be decreased. The win-rate of Druid, Mage, Paladin and Warrior should now be increased. Card appearance rates for Hunter, Priest and Shaman remain untouched.

Hey everyone,

With today’s hotfix we’ve also done a post-rotation Arena balance update. Here’s what we’ve changed:

  • Updated the appearance rate of specific cards to ensure class balance remains close to the ideal 50% win-rate.
    • The win-rate of Hunter, Mage, and Paladin should now be decreased.
    • The win-rate of Priest, Rogue, Shaman, and Warrior should now be increased.
    • Card appearance rates for Druid and Warlock remain untouched.

The Arena Buckets have been updated on the Current Arena Rules thread. We will continue to monitor Arena balance and adjust as needed, especially around set rotations. Thanks!

We’ve released an update to all regions in order to adjust the appearance rate of cards to ensure a fair balance between classes in Arenas.

Specifically, the win-rate of Hunter and Rogue should now be decreased. The win-rate of Druid, Paladin, Priest, Shaman and Warrior should now be increased. Card appearance rates for Mage and Warlock remain untouched.

Thanks!