Death Rattle Animation too long

The Animations on Certain Death Rattle combo is too long.

At a certain point, the game becomes frustrating as you only watch death rattle animation.

There are a few combos like this where.
Notably the
LeapFrogger, Monstrous Macaw, Kindly Grandmother, Titus.

I get all good combos but at a certain point just watching the other player’s combos trigger gets frustrating to the point where it does not make the game enjoyable.

Especially since every match being played somebody tries to run these combos.

These combos animation needs to be shortened especially when it triggers more than one death rattle at a time.

It’s really only Leapfrogger that causes problems.

The Devs have stated that they are removing it in patch 30.6.

Frog only works with multiple Deathrattles eg Rivendare. Otherwise it gets squashed.

It may seem to be in every game but after my rage subsided I realized it’s not that common to sit and watch the darn thing hop all over the place.

The best thing Blizzard can do is to remove Rivendare’s secret stealth that prevents it from being attacked. If it can be removed early the frog gets squished hard.

Hang in there, the Frog’s time is limited.