Does Hearthstone actually have RNG?

Hello,

i just played an Arena and had “Containment Unit” (6/6 that summons an 8 drop)… The last 4 games were against following:
Demon Hunter: Got a “Tomb Warden” (Warrior 3/6 Summon a Copy)
Shaman; Didnt draw “Containment Unit”
Mage: Got a “Tomb Warden” (Warrior 3/6 Summon a Copy)
Death Knigh: Got a “Tomb Warden” (Warrior 3/6 Summon a Copy)

Does this game have RNG or is it preset to being very lucky or being not lucky at all.

I play Plague DK right now and i had 2!!! games were the opponent had 6/7 plagues and 1 normal card. I lost both of these game, cause they both drew the one remaining card. I never excperienced it the other way around, were the other player had very little cards left and draws a big amount off plagues (highest was 3).

I would love to post my screenshots, but apparently i cant.

There are two options:

I am soo f***** unlucky that it hurts OR
The game doesnt have true RNG.

Seems to be almost every game right now. Somone rngs so hard and wins…

Or the third option: observer bias.

Ah, so at least you do agree that the game has RNG.

1 Like

Yes preset. If he rngs good he will do more. I play a lot lately and im no bronce boi. I play in DIA/Legend and thats what it feels like. Please tell me how it happened two times with the plagues. I dont get it… And if its the reality f. What a game man… U loose cause of no skill differ, or not even the deck but by freakin almost nonezero rolls of the opponent… Is this the game im playin. I dont know i wanna play that… Maybe its just the type of the decks, but wth. This aint no fun!

Random is just that. Random.

Every time people come here to complain about the RNG being fixed, if you read carefully, you’ll see that they actually want the RNG to be fixed. They don’t like bad luck streaks (no wonder, nobody does), and think that a bad luck streak is a sign of a flawed RNG.
Well, reality is that true random includes bad luck streaks. Abseonce of any such streaks, that would be a sign of a flawed or fixed RNG.

2 Likes

It could be that your opponents have been giving more to charity and/or the man on the street than you, so they are being rewarded for their good deeds. Alternatively it could be God showing you that He doesn’t have to make things obey the concept of probability for a different reason. This said, I suppose it’s not impossible that there is a bug in the code, so that it’s not random, or maybe even that it’s impossible to make an RNG at all in the first place.

I feel like it’s to do with my first suggestion though: giving and the exciting thing is you can test it yourself! Give say £5 or the equivalent in your currency to some charity (I prefer things like food to starving people, disaster relief, charities that provide for orphans and Christian organisations). Then play a few games of Hearthstone and see how your ‘RNG’ goes.

I love it. Hearthstone god wants to be paid :))

:laughing: I guess you know this already, but just to clarify, in all seriousness I’m not suggesting there’s a Hearthstone God. I’m suggesting that when we share what we have, especially with those in need, we are blessed and that maybe this blessing extends even to the nether regions of those locked up in a children’s card game by the name of Hearthstone. (I’m 45 by the way :laughing:). I do of course believe there’s a God, but I wouldn’t say He’s a ‘Hearthstone God.’

No that can’t possibly be true

A report on the website of the Federal Trade Commission takes only 5 minutes and will be much more effective than discussing game falsification on the forum…

What is this game falsifying? The matchmaking? It seems to match me against other players just fine, bar the times when there’s not enough players on and it has to match me against a bot to cut down on queue times.

I answered that this is not written for you and not for some like you. I don’t want to re-educate soydrones :zombie: :zombie: :zombie:

Stop insulting and answer the question. What does the game falsify?

Dude… you’re insulting yourself. I’m not writing things for the blizzdrones like you :zombie:.
I write for normal people who are able to think and I urge them not to waste time on proving something to people like you :zombie:, but to act more effectively - to write reports on website of Federal Trade Commission about the falsification of a game under a patent US10322351B2.
How did I do it :kissing_heart:

Yes, your request is clear. You want people to complain about falsification of a game.
In order for such a complaint to be considered by the Commission, the report will have to contain details of what exactly the game falsifies.
So I am ready to file this complaint. Please help me by telling me what to write.

1 Like

Yes, there is and a highly manipulative one.

Obviously, Blizzard forums does not let me share link with you, but you can literally google their own patent of “matchmaking” system and RNG patterns. Title is:

Systems and methods for dynamically weighing match variables to better tune player matches

Patent number is:

US10857468B2

You are being manipulated, don’t mind the bottom lickers here, they are on a different agenda.

TLDR: Make purchases and RNG Bobby will love you and be on your side.

Did you actually read the patent? I mean, fully? It’s a long text, and not easy to read.

I will admit, I didn’t But when I did a quick scan, I saw a lot of places where things were mentioned such as finding a match that gives the player an enjoyable experience (i.e, avoid lopsided matches between players of very different skill level, because they are neither fun for the player who wins without effort, nor for the player who never stands a chance) - or such as finding the right trade-off between this goal of finding an enjoyable match versus too long queue times.

So if your point is that Blizzard has a patent on a method to ensure that players have matches that are as exciting as possible, without having to wait too long, then I don’t see that as a problem. The “manipulation” then is to try to keep me playing by making my experience as fun as it can be, by finding opponents at or close to my own level. Well, doesn’t every game producer strive to give their customers the best possible experience?

When I googled the patent, I also saw claims, on various websites, that Blizzard uses this patent to give paying customers an advantage. Well, I did not see that in the patent. But once more with the caveat that I didn’t read it all. Hence my question at the start. If you did, then perhaps you can quote or point me to the relevant parts.

For now, my logic is this. There are three options. One is to not rig any system in favour of paying customers, and keep everything fair. That is relatively easy to do. The second option is to invest more developer time in order to somehow give paying customers an advantage, and then clearly publish on your website that paying will give you a gameplay advantage. That is an investment (extra developer time) that hopefully pays off (extra sales).
And then there is the third option, to invest that extra time to give paying customers an advantage, but never tell anyone about it. And so, nobody knows, and nobody has a reason to buy more. Because they don’t know that they’ll get an advantage. And yes, this is of course possible, in theory. But why would any company invest money in a more expensive logic, and then not try to earn that investment back?
So yes. Possible in theory. But highly unlikely.

Finally, this entire patent is about matchmaking, not about the match itself. The context of this topic is not even about matchmaking. It all started with someone who had (or thought they had) a bad luck streak and claimed that what happens during the game (draw, random card effects) is not actually random but deliberately programmed against them. In that context, I do not even see how a patent about matchmaking is even relevant at all.

TLDR: What I see in the patent you mention is a method to find an opponent of roughly equal skill, with a trade-off to prevent too long queue times. What some people claim (but I didn’t see, and consider unlikely) is that the patent also mentions giving paying customers more favourable matches. And what this patent definitely is not about is affecting randomness during the game, which was the topic of this thread.

1 Like

Yes, instead of you, I did read it.

Of course, I’ve seen it somewhere else. do you think I am searching through Activision Blizzard patents to make claims?

There is a smart forum admin and his/her chihuahua once they have suspended me in this forum because I’ve said there are problems with the RNG, and it doesn’t look like “RNG” because of this. According to them those claims were without any proof. Like, someone who manipulates people making it obvious to let everyone see every time… (Clever, right?) I admit that why I am sharing this is because of them, Activision Blizzard is not innocent. This is not a proof exactly but a good point which can tell you that there is something wrong with it.

I would really give you some additional links, instead of explaining a huge article over here and make it easier to discuss but forum does not allow me to share links. So, I will just leave it here.

If you are really interested in and not afraid to read long articles or patents, there are some other people explaining way better than me, with a timeline. Like, how it started with EA, how other companies such as Activision Blizzard jumped on the ship, how the initial patent has been “rephrased” after the critics etc. etc.

I am not saying it is rigged but according to the patent claim, it can be manipulated easily to force you make micro-transactions.

ggs

I get the feeling you got suspended more for the insult…

1 Like

I just wanna conclude this! YES, i am very unlucky! And it sucks…