The Quest Druid needs a nerf asap that hero power of the quest is so powerfull that it has a 5 mana cost spell that can clear entire board and put a 3/5 for 0 mana after it is insane powerful nourish is great aswell but let’s just note that with kun that deck is among powerfull and unkillable…
Not deniying anything here because i recognize that the boardwipe with taunt followup puts ptsd from the spreading plaque elemental follow up
But i also would like to know other then the deck is rather difficult to play, whats the counter to that deck? I mean there should be one shouldnt it?
I like to be prepared
murloc shaman, zoolock, aggro shaman, combo priest, murloc paladin
Wrath Palli, reno mage
Basically any deck that kills them before or just as they finish the quest.
We are not playing the same game. Druid quest is a strong deck yes, but barely anyone plays it atm. I mean with evolve sham and combo priest it’s like a free win (80%+ winrate).
Where Blizzard sucked big time: to bring back evolve. Shaman quest was already one of the strongest deck if not the strongest…creating a full board on almost every turn. Now with evolve it’s pure garbage.
Yesterday at rank 1 out of 32 games I played 29 sham…it says it all
I think there are quite a few cards/decks that need a nerf. Compared to last month I am doing badly as a control warrior. Perhaps the re-introduction to some of the old cards has had an impact. I dunno.
What wrath paladin can do to that when it his 60 hp
well i was able to kill controll warrior on 30 life 19 armor in 2 turns praying that boom doesnt give him the armor power
it was really really end game then
but in 30/30 you need to put preassure on first
Srlsy man druids need a nerf?? What about shamans and priests…give me a break man please
Wouldnt it be easier to buff a view?