Fix BG attack sequence

The attack sequence in Battlegrounds is so broken it is bordering on cheating now. BG is luck and it’s even worse if you attack second most of the time.

It’s ridiculous. The player who attacks first has such a massive advantage that you’re chance to win is reduced to nothing. My ratio is at best 75% to attack second and that means I can’t progress in MMR.

I am constantly losing because my opponent attacks first. Why can’t it be more balanced?

The only comp that cares that much about attacking first is Damage Demons, and that’s only if your board dies in the mirror or to other AOE.

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All builds will benefit. Especially Quillboars (Bonkers) and Dragons (Charmwing.) Any rally minions on position 1 will benefit.

There is no situation where a player will benefit more from attacking second.

It makes a lucky game even more dependant on luck.

yes there’s mostly upsides to going first, that’s the way the game goes. Oh well, either keep playing or don’t.

No one’s out to get you specifically my friend.

mostly upsides. please give an example where the player going second has an advantage.

Undead with deathrattle builds.

No, I can’t see that. What Undead minion are you referring to? I am assuming it would be taunted up to ensure it dies. I can’t think of such a minion that could give such an advantage.

I’m referring to taunting another minion that then leaves space for other deathrattles to summon minions while letting the Reborn effect go through. Taunt a Leeroy to kill the Bonker, your own minion attacks and dies to summon something while Noisul buffs everything.

I feel this misses the point a little, the bonkers / rally effect would still have triggered, and your undead build while can be effective, still massively loses to the daemon damage scaling build which is mentioned by PSI above, however somebody obviously has to attack first and this should be something battlegrounds could easily track and balance to fix this issue

‘Taunt a Leeroy’. You first have to find a Leeroy and a Taunt spell. Who is that lucky? It never happens. Bonkers will attack once in any case which is a massive advantage already.

I have no issue with my opponent attacking first, but it must be more balanced. Why do I attack second 70% or more of the time?

Undead is a meme build, like Elementals. After the Anomalies update nothing has changed. If Quillboars are in, you play QBs. If not, you play Dragons. No QB or Dragons, you choose a random meme tribe.

…You seriously have never gotten those? You really must be the unluckiest person I’ve seen.

Sounds like you’re just inflexible to me, stuck in whatever builds are offered by Hearthstone Deck Tracker or something.

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While that is true, a single Bonker rally only becomes dangerous when 2 conditions are met:

  1. The gems have been pumped to hell and back.
  2. There’s a Bloodsnout to make apply extra gems.

Those do not always happen. Heck, sometimes the guy using Bonker isn’t even doing Quillboars, but transitioning to something else. One time I played a jacked up gem build but then played double stealth monstrosity and a Persistent Poet with a Wrathscale to boost the damage. I eventually sold Bonker and replaced it with an All-Seeing Elder and just won that way.

You are obviously a very lucky player, most players are like me, very unlucky.

Most players experience average luck…because they’re… surprise, the average.

Your statement makes no sense. You seem to be implying that there is skill involved in Battlegrounds. There is none. It is 100% luck.

Therefore, the luckier you are, the higher your rating.

bait used to be believable