Mechs are straight up too synergistic compared to Beasts, Murlocs and Demons.
Demons are clearly the worst. No cleave, no Poisonous, and you need at least double Mal’Ganis + highroll those 1/1s and take a ton of damage, which puts you in risk throughout midgame.
Murlocs got Poisonous but no cleave either and imo they scale too slow.
Beasts are descent. They got cleave, Mama Bear, that 3/3 Wolf, but if they get cleaved down its over cause your tokens wont get any buff.
Mechs got Cleave, a crazy amount of Divine Shields, insane Deathrattles, and that 1/5 which gets huge when your Mech tokens die.
Ofc u can pull some memes off here and there with Pogo Hoppers, Bronzebeard, etc. but it doesnt happen often.
There’s no risk involved when it comes to Mechs. Go for a cookie-cutter Mech build and you’ll for sure finish top 3-4.
Btw i dont ask for a nerf here, i actually enjoy Mechs alot but idk… ppl will start picking Mechs soon more often and the game will get tedious. We need more diversity!
Buff up Demons, reverse Mama Bear nerf, possibly add an extra minion slot to make Battlecry Decks more viable.
that’s the thing with beasts though, they want their stuff to die because they can refill the board so many times. earlier today I had 4 of my minions killed only to refill the board with 10/10s, whose death all fed my 64/23 or whatever.
but that stuff is way harder to pull off than junkbots + small mechs.
Exactly. Cause inbetween ‘refills’, you gotta put Taunts upfront to get those slaps, otherwise your Worgen/Bear are dead for good. Mechs are good standalone, they dont depend on each other to perform good individually.
Pretty much. Divine Shields carry games. That 6/3 Mech that gets DS every time you summon a Mech is insane midgame. Nefarian is op afc but God damn he never pops up …
@Khisana whats your optimal Beast build? Bear, Hyena, Worgen (i guess) ? What else?
I personally feel like Divine Shield is fine and not a massive problem if you run cleaves. I feel the biggest problem is having Poisonous in Battlegrounds, if you get 3+ minions with poisonous you’ll be hard to beat plus it ruins certain aspects of other minion types like the extra stats demons get that make them so good…doesn’t matter if you’ve got a 200 hp demon if your opponent has poisonous it’s going down.
If they don’t want to remove poisonous then they can limit it to 1 minion only having it.
I agree with Mechs having too much synergy and pretty much everyone has caught on to running that mech that drops a 2/3 (4/6 with triple) taunt when damaged along with Junk Bot and loads of deathrattles from that 3/1 magnetic mech because it is just a solid and consistent strategy, it gets a bit boring seeing everyone going for it.
@pepsicola: yea. I hardly ever get enough stuff together for there to be an ‘what else’, but those three (assuming worgen is the dude that gives each summoned beast +3 attack) and a foe reaper for first.
I like a minion that attacks three targets for first and the foe reaper is easier to get good than a cave hydra.
I usually pick up a savannah highmane along the way and place it 2nd or 3rd.
but tbh even though I play a lot, I’m not that good yet and have a feeling I rely too much on rerolling into triples. so take everything I say about the game with a mine of salt ;D
Really curious now to see what he does, not sure if its possible though. Unless you pick a triple on the same turn, any copy on your hand from preious turns will switch.
true, if we speak optimal builds though, there is the divine shield windfurry poisonous murlocs and the big bad demons too, demons are bad as they don’t deal with deathrattles, I had this mech team I thought was unbeatable and then there was a murloc team that could beat another 2 copies of my board after dealing with mine but he did get the uber nutz so…
divine shield, high hp, poisonous and deathralles are really a bummer
Demons are good solely with Jaraxxus cause of hero power. Also yeah they only offer raw stats, basically theyve got no effects, no cleave, no poisonous, nothing, unless you roll into triple Amalgam, give it poisonous with murloc and divine shield + taunt with that 2/3 mech. Pretty meh if you ask me.
I keep getting demons, keep buffing them to an absurd amount of health n attack, i keep 1 or 2 poisoned cards depending what i meet. Thats about it, i might sometimes throw in 1 or 2 mechs with taunt and shield just to take those first big hits without taking dmg then, if it goes accordingly i win most fights, almost 100% top 4. 100/100 demons is nothing to play with