I’m going to create a thread for each one of my old decks. The idea is that I have no idea what cards came after The Witchwood, so I’m lost as how to improve my old decks. The objective is two-fold: first rethink my decks; and second get to know the new cards.
Although not even close to my favorite decks, I played this old deck today. How would you update it? What would you add or remove?
### Shielded Odd Rag
# Class: Warrior
# Format: Wild
#
# 1x (1) Fire Plume's Heart
# 2x (1) Shield Slam
# 2x (1) Whirlwind
# 2x (3) Acolyte of Pain
# 1x (3) Blackwald Pixie
# 2x (3) Deathlord
# 2x (3) Phantom Militia
# 2x (3) Ravaging Ghoul
# 2x (3) Reckless Flurry
# 2x (3) Shield Block
# 2x (3) Stonehill Defender
# 2x (3) Tar Creeper
# 2x (5) Abomination
# 2x (5) Brawl
# 1x (5) Clockwork Automaton
# 2x (5) Direhorn Hatchling
# 1x (9) Baku the Mooneater
#
AAEBAQcE08MC5e8Cz/ICnvgCDUu4A6IE/AT/B/sM/g2CrQKbwgLKwwKixwLK5wKq7AIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I’ll be out of this one, sorry, but I’m parallel to odd warrior and quest warrior isn’t my cup of tea either.
Just note this
A wild big priest gets a Vargaroth on 4, if it dies it gets resurrected with a copy of itself (read its text) and on 6 he gets 5 minions, of which 3 are from Shadow essence. If it doesn’t die it gets less minions from essence depending on the list, nevertheless you don’t have Hex in warrior…
There is a midrange-y pirate warrior that eats slow low tempo decks, maybe not this one but if you don’t get some armor stacked early on or removal for the early threats you can’t really win…
There are multiple exoida decks that just break you.
And, worst of all, odd paladin and kingsbane rogue are kings, odd paladin has a new secret that gives minions +2 hp when a spell is cast by the opponent (never surrender) so wirlwind isn’t the perfect counter anymore, it has the 5 mana 2/5 level up guy and much more and kingsbane rogue is like pirate warrior but this one instead of having 4/3 chargers and minions that gain attack over time has a weapon that gains attack over time and swings for 5 3 turns in a row easily…
I’m truly sorry but I can’t see an odd quest warrior triumph in wild now, and maybe ever, odd warrior was good to take advantage of the lack of resources for aggro decks in standard, in wild though, that’s where all the spiders crawl
I have decks with Stalag and Feugen… I would say that triumphing is not my biggest priority. My point with these thread (and future ones) is to review decks to see what new cards can fit in, if any, and while doing it, get to know the new expansions.
I know, still I can’t find the purpose in your style, you want to make a wacky deck that isn’t good basically, other people want to make powerful memes, some just want the dumbest memes to work once, you want memes not to work. It’s like training a dog to track smell then evaluate it by its ability to swim. I might be the ultimate diehard (the kind that kills his friends in mafia for real) and so, to me making a deck that isn’t god tier is pointless.
Anyhow, I’ll make sure to give good suggestions.
When removing cards start with:
2x Abomination (the decks that would have it hard against this one have devolve and other similar effects)
2x whirlwind (no longer good, boards go very tall not wide)
2x Ravaging Ghoul (might as well cut the whole package)
I don’t know what you would add, I’d like explosive sheep if you still want to keep your whirlwinds Hecklebot and proud defender could do as you often have only 1 minion on board and also struggle with combo decks, my eyes are slowly closing, good night
EDIT: I agree with Ixnay besides one thing, tunnel blaster is too expensive, a 7 mana 3/7, I mean I’d like to play this card but I die before I get the amount of mana needed. I really like it though, and there’s a weird interaction the Da Undatacha has with this one and the paladin kingsbane…you basically get an Undatacha that shuffles itself back into the deck upon death and deals 3 damage with lifesteal to all other minions, on top of that, those things stack, i believe
ohhh…now I realize…well, some of the best taunts are even costed, Taz’Dingo for example, I’d say go for it, but maybe keep the list of this one and make another variation, and there you could really go large with your project
You might want to go for Dr. Boom Mad Genius in this deck if that’s the case, could be a win condition against aggressors, as well as a come back card on 7 until you can safely play Rag’s hammer, then you could minimize the number of taunts running only the good ones, phantom militia is a counter to certain aggro decks so it’s in istant pick, hecklebot if you’re gonna win in fatigue against exodia mage and mech’thun decks, direhorn hatchling is a huge threat for latter on as well as 2 taunts in 1 card in case you decide on that few taunts, you could also try the 5 mana 2/7 meanstreet taunt that gives you armor when dealing damage, which is maybe too low tempo now, too low atk and can be removed easily with spells I mean, and, may I dare, TUNNEL BLASTER! :> :} you got to pick this one, in this deck you can have the many AoE from the warrior class so on 7 this minion is rather the nail in the coffin instead of the “never gonna get played guy”
oh this is gona be such a pain to filter…wait a sec, that’s literally just the standard set
Well there isn’t a single warrior one.
Belligerent Gnome is ok.
Bronze Gatekeeper might be interesting if you use the other busted mech cards.
I like Proud Defender, a 4/6 taunt if your behind for 4 mana is solid.
Rotten Applebaum solid anti-aggro.
Witchwood Grizzly can be amazing.
Zilliax - top tier
Safeguard like sludge belcher but slower, would definitely run it if you fit in a mech package.
Amani War Bear is ok as a fast taunt on 7 mana.
Tunnel blaster is great anti-aggro but a bit awkward as you want to be fairly minion heavy.
There aren’t really any good new draw options for warrior.
Personally I’d keep the Odd as the Even options aren’t that great either.
+Add
Zilliax
Dyn-o-matic X2
Suppercollider X2 (great weapon in odd warrior as you have the armor to use it without dying)
Sludge Belcher (surprised this isn’t already in here)
-remove
Abomination X2
Deathlord X2 (there’s a lot of Resurrect priest in wild, so despite being one of my favourite cards it’s very dangerous)
Whirlwind X2 (doesn’t do enough for me)
Obviously the 2 fun cards are questionable, but what’s the point if but not to have fun
It’s with profound sorrow that I inform you all that Shielded Odd Rag is dead. He tried to fight the young kids and even the old guns with new toys. He fought brave and decided it’s time to hang the gloves and leave the ring. His last fights were fought with this deck:
I’m not enjoying the deck, for sure. That’s why I’ll consider revisiting it later on. Right now it’s kinda meh… and I’m sure I’ll be able to find some idea to have fun with. Biggest problem right now is that I’m so completely lost in the expansions that were released while I was away that I don’t even know where to start.