…where aggro decks were useless. Where midrange and control decks had so much healing and low cost removals that aggro decks wept.
Now life has killed the dream I dreamed…
I might belong to a minority but I actually love those 30 min + games with heavy swings going both ways. Where 10 mana matters.
Oh well. Rant over
Maybe next expansion…
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How about no? Enough of that cancer. We need more cards like tickatus so this kind of crap doesnt happen.
All archetypes are needed for a healthy game. Each one of them puts another in check. Aggro is needed to put combo in check, combo is needed to put control in check and control is needed to put aggro in check. Each one of them needs to exist and adapt to stay relevant.
We can argue that in Hearthstone aggro decks are more powerful than the other two. At least historically that is a fair observation to make and a good discussion to have. We can also argue that combo decks in Hearthstone either combo too soon or are eradicated by Team 5. And we can also discuss that both these things mostly hurt control. All of that is fair discussion.
But saying that an archetype is useless and wishing that it didn’t exist is wishing for an unhealthy game.